Ren'Py 6.1.0 Released

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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PyTom
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#16 Post by PyTom »

There isn't a config variable that sets the default auto-forward time, you'll have to set the preference directly.
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#17 Post by PyTom »

By the power invested me by the State of New York, I now pronounce Ren'Py 6.1.0 released. You may release your game... but make a backup first!
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#18 Post by yummy »

Cheers !

C'mon have a glass of champagne :D

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#19 Post by PyTom »

Okay, so I found another bug in 6.1.0, and I've released 6.1.0c, which fixes it. If you've downloaded 6.1.0b already, please take a few moments to download 6.1.0c. Thanks.
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#20 Post by Fawkes - Feathered Melody »

Ah excellent, just updated mine! *claps in applause*
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#21 Post by chisa-chan »

Congrats for the 6.1.0c release.

I've tried, and it worked well. :)
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#22 Post by Watercolorheart »

Is MIDI still supported in Ren'Py 6.10? I'm having troubles with it, and I have no program to convert it.
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#23 Post by DaFool »

http://timidity.sourceforge.net/ (repost from other thread)

Lots of versions... (too much in fact). I'd get one of the GUI ones. Basically what happens is it opens a midi file, then creates a wav file as it plays it back.

The first time its run the resulting sound is crap, so you'll need to tweak the output settings (trial and error for me lol).

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#24 Post by monele »

Nyuu, I don't get how to use RENPY_SCALE_FACTOR. Where should it be set? (I just want to see a chibi game XD)

EDIT : also, is config.adv_nvl_transition supposed to be triggered when going from a "nothing displayed" state to a "NVL window displayed" one?

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#25 Post by denzil »

monele wrote:Nyuu, I don't get how to use RENPY_SCALE_FACTOR. Where should it be set? (I just want to see a chibi game XD)
RENPY_SCALE_FACTOR is a system variable. To set it in Windows run console(Start - run - cmd, then change your directory to the one with game) and inside type:
SET RENPY_SCALE_FACTOR=0.5
then run renpy form the console. I think in Linux it should be done similarly.
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#26 Post by PyTom »

Alternatively, you can just go in and edit renpy/display/scale.py. IIRC, there's a variable at top that you can adjust.
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#27 Post by monele »

Good thing to know : in XP, it has to be a system variable, not a user variable (I've never really touched these since I'm on XP so... *newbie* :D).
Wai~... Now I'm playing Magical Boutique DS....... X3
Thanks for the help :)

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#28 Post by Yurand »

monele wrote:Good thing to know : in XP, it has to be a system variable, not a user variable (I've never really touched these since I'm on XP so... *newbie* :D).
Thanks for the help :)
You are wrong it can be either system or user variable. You just need to restart your application to make changes working. I mean if you launch game from something like "midnight commander" or "far" you need to restart them.
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#29 Post by DaFool »

monele wrote:Wai~... Now I'm playing Magical Boutique DS....... X3
No kidding? Haha, yeah, FOUR distributions for the game...
Do you have a PSP also? (I have neither so am technically illiterate regarding these handhelds)

Maybe 4+ distrobutions might become standard for Ren'Py games.

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#30 Post by monele »

Naah, kidding :). I just halved the size and it looked like it was on some handheld ^^. Not extremely readable though ^^;...
I don't have a PSP :)

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