Dev Hard 3: Dev Hard With a Schedule

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Desu_Cake
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Re: Dev Hard 3: Dev Hard With a Schedule

#46 Post by Desu_Cake »

Goal: Get 1.2 draft to 10k words
Time frame: 19 feb
Progress: At 8932 words

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Re: Dev Hard 3: Dev Hard With a Schedule

#47 Post by Endorphin »

Okay, let's do this...

Goal
~ Fragment/Till/Fragment CG/concept art: finish greyscale and lay down basic colours

Deadline
~ Today

Progress
~ Done <3

Image
Pretty rough but that's kinda typical for concept art, I guess.

- En.
Last edited by Endorphin on Tue Feb 19, 2013 2:37 pm, edited 1 time in total.

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Anna
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Re: Dev Hard 3: Dev Hard With a Schedule

#48 Post by Anna »

clua wrote:I want to try this too,

Goal: Complete a character sprite set for AJ(Includes one pose, one pose variation and 3 expresions)
Time frame: 18 Feb 2013 only
Progress: X :_: But I made an sprite! I guess I started this goal a little bit to late on the day orz

I hope I can make it, I don't have anything to work on today(finally :A:)
Not giving up on this!!
Looks very cool clua, come on! I'm cheering for you ^^!
Anna wrote: Today's goals:
-export 2 LoMa sprites
-sleep on time

Previous:

OX (when can I sleep on time? oh woe)

Today's goals:
-3 maid npcs for LoMa (sketches again)
-2 important guys for LoMa
-sleep on time! (I gotta keep trying)

Khadrian
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Re: Dev Hard 3: Dev Hard With a Schedule

#49 Post by Khadrian »

I very much like this idea. It's very good to keep motivated, and I want to jump in too! I'll be away from my computer for a few days :cry: so I won't be able to update until I get back, but here we go!

Goal: Flesh out 1 major story event with all related scenes in notebook ready for typing when I return!
Time Frame: Feb 19-21
Progress: Complete
Last edited by Khadrian on Thu Feb 21, 2013 5:22 pm, edited 1 time in total.

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Applegate
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Re: Dev Hard 3: Dev Hard With a Schedule

#50 Post by Applegate »

I promised myself I wouldn't. But here we go, I've got a goal and I want to stick to it.

GOAL: That idea I've been having? That's gone onto paper, but I hate it every time I re-read it? I will write at least 1,000 words and not scrap it all, no matter how much I hate what I've written.
WHEN: Tomorrow, 18:00 GMT, I'm done.
UPDATE: Scratch that, did it. :D

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Re: Dev Hard 3: Dev Hard With a Schedule

#51 Post by Desu_Cake »

Previous: Just about. 10009 words. O

Goal: Finish sketch and lineart of Doll's sprite.
Progress: Sketch is nearly done, aside from the hands.
Time-frame: 20 Feb

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Re: Dev Hard 3: Dev Hard With a Schedule

#52 Post by Obscura »

Nice job, Applegate and Desu!

Previous Goal: Begin C2 tomorrow.
Time frame: 2-19
Progress: Have a crap draft which I am hoping to turn into a slightly less crappier draft.
Result: Reviewed this, but decided it was fine for now, and instead decided to jump into draft 3 for relationship A, to reduce the amount of the jumping around I'm doing. Draft 3 is where things get serious, and where I start truly working out the dialogue . Reordered a bunch of the scenes/a bunch of stuff needs to be rewritten, but I'm pretty happy with the amount of craziness in the story.

New goal: Write sequences A1-A4 (48 total.) (Like my ever-changing arbitrary numbering system that makes absolutely zero sense?)
Time frame: 2/20
Progress: Have a draft, needs a solid rewrite.
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Anna
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Re: Dev Hard 3: Dev Hard With a Schedule

#53 Post by Anna »

Anna wrote:
Previous:

OX (when can I sleep on time? oh woe)

Today's goals:
-3 maid npcs for LoMa (sketches again)
-2 important guys for LoMa
-sleep on time! (I gotta keep trying)

Previous:

OOO!(woah)

Today's goals: (need to work a lot, so it's not much)
-at least 2 important guys for LoMa (sketches again of sprites, lots of characters huh?)

Progress:
O
Last edited by Anna on Fri Feb 22, 2013 9:15 am, edited 1 time in total.

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Re: Dev Hard 3: Dev Hard With a Schedule

#54 Post by SusanTheCat »

Goal: Smooth out workflow in secret project
Timeframe: Feb 21, 2013

Previous: The graphics for Kitten Crusade got started, but then the lure of the secret project got to me.
" It's not at all important to get it right the first time. It's vitally important to get it right the last time. "
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Re: Dev Hard 3: Dev Hard With a Schedule

#55 Post by Sharm »

Goal: Write a thorough outline for NanoReno project
Subgoal: Each day until the deadline expand on one point of the brief outline
Deadline: Feb 28th

Writing is going to be the likeliest point of failure on this project, so I'm doing as much prework as I can within the rules.
Works in Progress: Twin Crowns | Weather Wizard

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Re: Dev Hard 3: Dev Hard With a Schedule

#56 Post by Khadrian »

I managed to get all the scenes fleshed out that I wanted, and now that I'm back at the keyboard it's time to write write write! I'm definitely pushing it this time... but we'll see where it goes.

Previous Goals: O
New Goal: 1200 words
Time Frame: 4pm to 5pm PST 2/21
Progress: 1270 words O

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Re: Dev Hard 3: Dev Hard With a Schedule

#57 Post by Obscura »

Previous goal: Write sequences A1-A4 (48 total.) (Like my ever-changing arbitrary numbering system that makes absolutely zero sense?)
Time frame: 2/20
Result: Ended up too tired to write so I drew a sprite. Played catch up today and wrote A1-A8.

New goal: Looking to be done with draft 3 for relationship A. (Sequences A9-46)
Time frame: 3/10
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Desu_Cake
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Re: Dev Hard 3: Dev Hard With a Schedule

#58 Post by Desu_Cake »

Previous: X My laptop and my drawing tablet are no longer friends. ;_;

Goal: Sort out the main melody for Sam's leitmotif.
Time-frame: 22-23 Feb
Progress: None so far.

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Re: Dev Hard 3: Dev Hard With a Schedule

#59 Post by Amorphous »

I managed to completely not understand this thread until now. Let's see how I fare in the scheme of things:

Goals:
-Create 3 pieces of concept art for enemies in personal project
-Finish plot outline for Nanoreno project

Time-frame: 2/22

Progress: Done!
Last edited by Amorphous on Sun Feb 24, 2013 12:15 am, edited 1 time in total.
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Re: Dev Hard 3: Dev Hard With a Schedule

#60 Post by SusanTheCat »

Goal: Smooth out workflow in secret project (again)
Timeframe: Feb 22, 2013

Previous: Got a bit of the tutorial done. Was dizzy all evening and watched the final episodes of Full Metal Alchemist.
" It's not at all important to get it right the first time. It's vitally important to get it right the last time. "
— Andrew Hunt and David Thomas

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