I created an imagebutton inside a draggable window, and set the hovered sound - however, this breaks the button and causes the sound to repeat. Without sound, it is fine.
Also, when i drag the window to the right or bottom side of the screen, it snaps back and glitches up. The top and left sides of the screen work fine.
Hover sound/window glitch
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Re: Hover sound/window glitch
I realize this is a semi-old post, but I get the same window glitch issue, so I figured I'd post my "solution", in case anyone else stumbled upon this page.
A simple hack is to place the child draggable inside a parent displayable whose area extends beyond the right and bottom edges of the game window. This won't work for more complicated setups, though.
If anyone has a better fix, please share.
A simple hack is to place the child draggable inside a parent displayable whose area extends beyond the right and bottom edges of the game window. This won't work for more complicated setups, though.
If anyone has a better fix, please share.
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