Witch/Knight [Fantasy] [2013] [COMPLETE]

NaNoRenO is an event where creators make a game from scratch during the month of March.
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Auro-Cyanide
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Re: Witch/Knight [Fantasy] [2013]

#61 Post by Auro-Cyanide »

Last background. Have to fix up some things now, do variations and adjust a couple things~ Than it will be on to CGs

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Mink
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Re: Witch/Knight [Fantasy] [2013]

#62 Post by Mink »

Hey, it's starting to look like an actual thing!
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Re: Witch/Knight [Fantasy] [2013]

#63 Post by Amorphous »

Been following this for quite a while, didn't post til now, though. Really love everything I see in this, can't wait to be able to play it when it's done! :D

The only, tiny, nitpicky thing I can see is that the name isn't vertically centered in the namebox, but that's really all for now. Great work!
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Mink
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Re: Witch/Knight [Fantasy] [2013]

#64 Post by Mink »

Fixed it?
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Re: Witch/Knight [Fantasy] [2013]

#65 Post by xavimat »

Mink wrote:Fixed it?
Much better ;)
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Re: Witch/Knight [Fantasy] [2013]

#66 Post by Mink »

I feel the need to share this.
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Thanks, Auro, that chibi really made me laugh. 83
"I will send a fully armed battalion to remind you of my love."

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Re: Witch/Knight [Fantasy] [2013]

#67 Post by Deji »

xD
lol the skull with little wings and ha-
*notices the pool of blood*

Oh :'D

Lovely work, Auro! Can't wait to see the rest of the chibis >w<
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Re: Witch/Knight [Fantasy] [2013]

#68 Post by Auro-Cyanide »

Thanks Mink and Deji :D I made the little skull frown cause I guess Beth would be a bit pissed she died XD

1 CG down, 4 to go. Though the other 4 aren't as complicated as this first one so they shouldn't take me as long. Gah, can't wait to release it, it's been awhile :3

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Re: Witch/Knight [Fantasy] [2013]

#69 Post by Nellie »

I heart that skull! *making plans to steal it xD*
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Auro-Cyanide
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Re: Witch/Knight [Fantasy] [2013]

#70 Post by Auro-Cyanide »

XD Cute skulls for everyone!

Finished 2 more CGs, 2 more to go~

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Re: Witch/Knight [Fantasy] [2013]

#71 Post by MaiMai »

I am going to play the hell out of this game once it's complete.

I love your WIP shots Auro, I've gotten inspired to do some BG speedpainting using Photoshop. The brushes are so fun to play with! I hope to make BGs as nice as yours.
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Auro-Cyanide
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Re: Witch/Knight [Fantasy] [2013]

#72 Post by Auro-Cyanide »

MaiMai wrote:I am going to play the hell out of this game once it's complete.

I love your WIP shots Auro, I've gotten inspired to do some BG speedpainting using Photoshop. The brushes are so fun to play with! I hope to make BGs as nice as yours.
I'm happy that they inspired you ^_^ Using all the brushes is super fun! I love trying them all out and seeing what I can do with what. I think they are really good for getting natural effects and adding texture~

One more CG to go guys, one more to go.

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Auro-Cyanide
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Re: Witch/Knight [Fantasy] [2013]

#73 Post by Auro-Cyanide »

CGs done, mission accomplished >: )

Also, I think we broke Bethlyn...

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Mink
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Re: Witch/Knight [Fantasy] [2013]

#74 Post by Mink »

Ah ha ha ha, who got hit with IRL and health issues? THIS GIRL.

But except for some testing, the game's pretty much done:

Code: Select all

Statistics:

The game contains 2,287 dialogue blocks, containing 14,539 words and 75,011
characters, for an average of 6.4 words and 33 characters per block.

The game contains 30 menus, 119 images, and 14 screens.
"I will send a fully armed battalion to remind you of my love."

***Say You Love Me***Human Enough***Cheerful!Polymorph [NaNo12][Complete!]***
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"Couldn't you stop this?"
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Re: Witch/Knight [Fantasy] [2013]

#75 Post by KittyKatStar »

Congrats on the progress! (Hope your health gets better too.)

Been watching for this game since the very beginning. ^_^
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