After making a sketchy deal with the devil, a girl whose life was cut tragically short emerges into the world as a ghost, and sets about trying to both make sense of her death and find a way to rest in peace.
I'll just throw the main theme up here, because I like it. Full game has 12 tracks; variations of Ghost's and Delano's themes are written by a friend, the rest are by me.
I've confirmed that the problems are because my website's screwing with the large file downloads, so all download links are from box.net for now.
Windows ~ Mac ~ Linux
11 music tracks (+1 random obnoxious song)
2 major routes
Art, Writing, Programming - Amorphous
Music (Delano theme, Ghost theme) - Bessy
All other music - Amorphous
Sound effects and photographs used for BGs are all public domain
Invisible Paths Webpage
I wrote Delano's route first, although I didn't have a recommended route order in mind.
I'm not entirely sure what genre this is, either. It's not a traditional ghost story, there's no horror, and supernatural or mystery elements are completely glossed over. Can I just call it philosophical rambling and be done with that?
Well, this concludes my first (late) Nanoreno, VN, and attempt at using Ren'py; it was a blast, and I learned quite a lot. And I ended up creating quite a monster too; at 20,000 words, this thing ended up being about four times as long as I had originally intended (mainly because I added extra elements and a second route...). I'm pretty surprised I even managed to finish within two months, as I'd pretty much made the whole thing myself (except SFX and half the game's music). If there are bugs, issues, problems, definitely run them by me, I'm not too good at testing. >_<
Anyway, that's Invisible Paths. Hope you guys enjoy!