PyTom wrote:The recent games thing seems to be a problem. Maybe we should consider getting rid of it, except on the front page?
I wouldn't mind getting rid of it alltogether. Last time I added 6 games in one day and it didn't show the 6th one (Morning Star). The function is better served by the news IMO.
Personally I'm okay with the standard font, just make it sans serif.
PyTom wrote:I also think we need to emphasize the new style of game that's exemplified by "The Silent Maiden" and "The Loyal Kinsman". Perhaps call these mysteries, but I'm not sure where this should go... perhaps a new "genre" category, that is many-to-many with the games... so a game could be described with multiple tags.
I'm for simplifying this, actually - if nothing, then just to reduce workload. It's often difficult to put the works in a box, we even have troubles with the relationships. The thing is, we don't want to be stuck when adding a game, thinking... "now, how should I classify this?" I think the RAA is great in its simplicity.
I think what we can safely define is the
[playtime], then the
[age rating] and then the
[release date]. Those are quite comfortably defined, although I'd simplify the age rating and have just 3 (everyone, teen, adult), with everyone having no, teen having implicit, and adult explicit sex/violence.
Problems will arise with the other ones. The
[relationships] could be maybe completely abandoned, they're getting clumsy and maybe even give away unwanted info. Plus, in the future there will be more and more non-relationship-based games, so even though it kind of goes against the legacy of "ren'ai", I'd just be brutal and leave it out, maybe explain in the FAQ how renai.us got its name and so on. This would also go well with the new policy of allowing non-ren'ai.
Lastly, the
[gameplay] category. Here, you'll have to forgive me if I push my own views, but I have a strong opinion here. So, here it goes: the RAA is home for storytelling-based games in VN format, with a few accepted exceptions. Therefore it makes sense to have categories like this:
- visual novel CYOA
- linear visual novel
- hybrid visual novel
- sim
- other
Okay, it's a version of my own system, but hear me out -
1. CYOA is simply the best and most intuitive word for these VNs, everyone explains the concept to newcomers this way, come on.
2. linear VN is also the reasonable name, even newcomers will a rough idea of what to expect
3. VN/hybrid (VN with extra challenges) is good to have, since several games are like this and it puts them into one simple category for those who want to played freshened-up VNs
4. sim (perhaps management sim) is a good all-round name for a whole group of games
5. other also means we don't have to bother inventing categories where it's not necessary (idoltype).
Anyway, I won't sleep badly if people don't like it, so feel free to disagree. But this system can classify any game relatively quickly and clearly.
And that would be it - I'm not really into "genres" or anything. The thing is there will be so many borderline and innovatie settings and stories, it's not really useful to categorize the content.