However, there's a problem with one of my Action lists: Combat.
-- The Combat list doesn't have enough...combat. If you guys have any suggestions, I am listening -- intently.
Current List:
Code: Select all
## ----------------- COMBAT --------------------
$ act_com = renpy.random.choice([
"backstreet brawl",
"bare-knuckles boxing match",
"battle against a demonic army",
"battle against a giant robot",
"battle against a monster",
"battle against a mounted knight",
"battle between giant robots",
"battle between mounted knights",
"boxing match against a pro boxer",
"boxing match",
"duel with pistols",
"duel with swords",
"fencing duel",
"fist fight",
"gang war",
"gunfight",
"knife fight",
"martial arts bout",
"secret ninja war",
"sword fight",
"war between two massive armies",
"wrestling match",
])
-- I could really use more of these too. Combat has the smallest set of random elements, (next to Romance. That' one's super tiny.)
Code: Select all
## ----------------- COMBAT --------------------
# ----- The Protag... -----
$ com_act1 = renpy.random.choice([
"bowed to the demand of a",
"was blackmailed into a",
"was bribed into a",
"was bullied into a",
"was caught in the crossfire of a",
"was challenged to a",
"was dared into a",
"was dragged into a",
"was forced into a",
"was honor-bound to accept the challenge of a",
"was suddenly trapped in the middle of a",
])
# ----- The Villain ... at the Protag -----
$ com_act2 = renpy.random.choice([
"blackmailed them into a",
"bribed them into a",
"bullied them into a",
"challenged them to a",
"challenged them with a",
"cornered them into a",
"cornered them with a",
"dared them into a",
"dared them with a",
"demanded a",
"demanded the satisfaction of a",
"dragged them into a",
"forced them into a ",
"trapped them into a",
"trapped them in the crossfire of a",
"trapped them in the middle of a",
])
com_act1: The Hero was forced into a duel with swords.
com_act2: The Villain cornered them with a secret ninja war.
Note: They are in Passive Voice for a Random Generator game. It's deliberate. The idea is to inspire someone to write a story -- not write it out for them.