Just a quick question; how do I control the rate of eye blinks and lip flaps?
Like for blinking is it possible to have a random range to mix up the interval in which a given character blinks? And I have vocal work in my project, so how would I go about manually controlling the moments when the mouth moves in order to create pseudo synchronization?
Manipulating Flap & Blinks
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Manipulating Flap & Blinks
[UNDER CONSTRUCTION]
- Donmai
- Eileen-Class Veteran
- Posts: 1960
- Joined: Sun Jun 10, 2012 1:45 am
- Completed: Toire No Hanako, Li'l Red [NaNoRenO 2013], The One in LOVE [NaNoRenO 2014], Running Blade [NaNoRenO 2016], The Other Question, To The Girl With Sunflowers
- Projects: Slumberland
- Location: Brazil
- Contact:
Re: Manipulating Flap & Blinks
I believe this was discussed in this thread http://lemmasoft.renai.us/forums/viewto ... f=8&t=4010 were Tom posted the lip flap/eye blink code that is now in the cookbook. You may find this thread useful too: http://lemmasoft.renai.us/forums/viewto ... =8&t=21682
No, sorry! You must be mistaking me for someone else.
TOIRE NO HANAKO (A Story About Fear)
TOIRE NO HANAKO (A Story About Fear)
Who is online
Users browsing this forum: No registered users