(*mumbles about how it's been a while since I've been here*)
I would like to change the text color of the dialogue depending on the character speaking, but I can't seem to find a way to do so. Is it possible to do?
Changing text color according to character speaking
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- trooper6
- Lemma-Class Veteran
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- Joined: Sat Jul 09, 2011 10:33 pm
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Re: Changing text color according to character speaking
just add what_color to your character definition. Like so:
define b = Character("The Barber", color="#99FF66", what_color="#99FFFF")
See here:
http://www.renpy.org/wiki/renpy/doc/ref ... /Character
define b = Character("The Barber", color="#99FF66", what_color="#99FFFF")
See here:
http://www.renpy.org/wiki/renpy/doc/ref ... /Character
A Close Shave:
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?) Check out My Clock Cookbook Recipe: http://lemmasoft.renai.us/forums/viewto ... 51&t=21978
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?) Check out My Clock Cookbook Recipe: http://lemmasoft.renai.us/forums/viewto ... 51&t=21978
Re: Changing text color according to character speaking
Thank you, that worked perfectly !
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