Ren'Py flashback effect? SOLVED.

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Talann
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Ren'Py flashback effect? SOLVED.

#1 Post by Talann » Wed Aug 07, 2013 11:05 am

Hi guys, I am currently working on my project Shooting Stars, and I was wondering if it is possible for Ren'Py to have a flashback kind of effect? I'm not sure if it is possible or if it is just me who doesn't know the code. But, yeah that is my only question for now. Thank you for reading this!
Last edited by Talann on Thu Aug 08, 2013 6:45 pm, edited 1 time in total.

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Re: Ren'Py flashback effect?

#2 Post by xavimat » Thu Aug 08, 2013 7:32 am

What do you mean with "flashback effect"?
Renpy supports a lot of animation effects, like zoom, movement, rotation and transparency, but not 3d effects. You can convey the "flashback" idea with a lot of different visual effects.
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Re: Ren'Py flashback effect?

#3 Post by Ryue » Thu Aug 08, 2013 7:49 am

Talann wrote:Hi guys, I am currently working on my project Shooting Stars, and I was wondering if it is possible for Ren'Py to have a flashback kind of effect? I'm not sure if it is possible or if it is just me who doesn't know the code. But, yeah that is my only question for now. Thank you for reading this!
Do you mean such a coloration,... as if it is a dream/flashback sequence in a film?

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Re: Ren'Py flashback effect?

#4 Post by Elmiwisa » Thu Aug 08, 2013 12:02 pm

I agree with the above poster, there are just a lot of way to show flashback effect, and it all depends on what exactly do you want.
Typical way:
-Literally a flash: dissolve into a solid white scene, then dissolve to the new scene.
-Pixellate: pixellate directly to the new scene.
-Wipe: wipe to a black scene, then wipe in the same direction to a new scene. The direction probably should be left, since in America the past is associated with the left.
-Zoom: depend on whether you associate the past with in front or behind, use the zoom effect appropriately.
-Swirly: swirly effect as if you are standing in a time portal. You would probably need to create your own bitmap for it to use with ImageDissolve.
-Tint: alter the colour of the scene to make it look like the past. You would need MatrixColor for the job. Though if you want to tint it sepia or greyscale (typical for the past) there are simpler way. Tinting it pink or purple is less common, though I think due to their dream-like nature it could be used to show that the flashback is actually unreliable.

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Re: Ren'Py flashback effect?

#5 Post by Talann » Thu Aug 08, 2013 6:45 pm

@xavimat - I guess what I meant was something like changing the colour for a scene to sepia/greyscale.

@Wolf - Yep, that's what I meant. Sorry for the bad explanation...

@Elmiwisa - Thank you so much, your post helped me with what I need, and gave me great tips/ideas. Thanks a lot !

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