I wouldn't worry much about that! While it has a much calmer feel to it, I don't think it's unnoticeable or boring at all. You have very strong textures throughout the game so maybe calm and discreet has it's own appeal? If that makes any sense.Kingv wrote: ...I'd hate for it too be too boring visually.
I think that would be very useful indeed but that also depends on if you're up for the coding it would take? I'm no coder by a long shot, but that sounds like an awful lot to do. In stat-rasier Otome, I usually run into that problem a lot. Not knowing where to find the guy I want to date, running low on whatever, just missing him after recharging, in an endless cycle. Having a sort of unlock-able time chart would be cool. So after meeting him at a certain amount of times/places, a little icon pops up or a cell phone alert stating he'll mostly be there at such and such time. Though the latter borders on stalker-ish.... But isn't that what your already doing albeit less tech-savvy haha?Kingv wrote: But what kind of tracker do you guys think would look good? Having little icons representing each person on the map at their given location or a scheduler that would fill out over time with each guys location as you meet them and learn where they hang out each day?
Oh, and don't worry about my "woah-is-me" complaint about the non-obtainables! All the men available already looking very interesting and there is no need to push yourself to pander to pixel-eating-whiners like me lol. I'll just stay quite and let you work your mojo~! ^^ Plus that cellphone picture has piqued my interest plenty. If only I could have screen-savers like that and not get looks xD