I'm fairly new to Ren'Py and have been coding a game for roughly one week, however I seem to be having some sort of scaling problem.
My sprites look crisp and clean in all other programs, but when I add them to Ren'Py and launch my project, both the sprites and backgrounds appear a tiny bit blurred. It's not SUPER noticeable, but I'd like it cleared up, if possible
![Sad :(](./images/smilies/icon_sad.gif)
The images are blurry in fullscreen mode as well as normal.
My BG images is a .jpeg that is 1000 x 692
Sprite is a .png that is 400 x 580 (this seems a bit small to me, but if it is any larger it doesn't seem to fit properly in the window i.e. head gets cut off)
I used Gimp to scale the images, if this matters.
None of the text is blurry, only the images I have added.
Do most games run in fullscreen, or no?
Does anyone know what I'm doing wrong? (Most likely something really obvious ;A;)
Thank you!!!!