due to people getting real jobs, and lack of communication with others. And conventions.
I still have a number of assets and a quarter of the story already written out, so if anyone wants to pick up the project from where it ended, feel free to contact me.
project website: http://www.destinylimit.net
project facebook: http://www.facebook.com/destinylimitgame
project tumblr: http://www.destinylimitgame.tumblr.com
You are given a free month's subscription to a MMORPG called 'Destiny Limit'. Your adventure begins when you create a username and character. Each character has a different storyline, but the main story is that you explore the land, and decide for yourself what the outcome of the last day of the month will be. Each storyline is a different aspect of real roleplaying games, but they all take place in the same game.
story 1: You are being verbally picked on by internet trolls in the MMO, and in order to fight back, you decide to beat them at their own game.
story 2: A mysterious quest popped up in the game, called 'The Bard's Song'. You must gather the pieces of the song to compete the quest.
story 3: You meet a group of friends who do more than just dungeon runs, and you try and become a hardcore role player like them.
story 4: While exploring, you find a glitch in the game. When you approach it.....
There are two alternate endings for each story, and a number of 'dead ends' as well.
Extras: When you play the game you can unlock visuals, and even a few comics (well none of us are animators, but all three of us draw comics).
note: the reason why each character is designated to a different story is so that the cut scene artist can create unique work for particular scenes (it would be hell if they had to draw four different versions of a specific scene).
opening menu:
(It might look a little 'bland' because the game starts out like this, and the more in depth you go in the game, the more the image on this screen unlocks, so creatures and characters are all over the image)
Just like any mmo, you create your own screenname and character before you begin the game. So the main character is your screenname you choose in the beginning, and you can choose between four classes: barbarian, mage, ranger, thief. Each one leads to a different story arc. In addition to the four classes, you can choose the gender, which additionally will change the outcome of your main character's appearance. And ultimately, in the middle of the game your character will 'level up' for an additional wardrobe change.
And also, like an mmo, you will meet other characters with the same class and gender as you, but differently color coded.
In the game, there will be other characters that have the same 'avatar' as your chosen one in the game, but with different color variations. There is a total of sixteen variation designs (and an unlimited color pallate) , so hopefully it won't get repetitive. To put it simply, if you chose a female barbarian, there will be other female barbarians in the game, but with a different color variation (and when they talk, they'll be facing in the direction away from you so you can tell).
-unique artwork that does not resemble anything like a normal visual novel
-different perspectives of playing an mmo (this isn't a fighting game)
-use of 'extras' in the game such as unlocking mini-comics and lore