All we really want for a writer is someone who enjoys writing and can come up with non-cliched ideas, or someone who can put a nice spin on cliches. Someone who can come up with humorous lines/stories and also heart-wrenching ones. Someone who is imaginative and can think outside the box. Someone who can show the characters' personality through their speech or actions without using any words. And someone who can contribute ideas and give feedback about the story/characters. And please, someone who is strict on proper grammar when it comes to writing. We don't have a set amount of words yet for this project or have an output schedule so if you're bothered by this fact, this might not be the project(s) for you. This position will include A LOT of writing, depending on which project you'll be applying for.
Co-artist
A digital artist. If possible, someone who uses or is comfortable with Photoshop or SAI. An expert at coloring (watercolor, painting or CG coloring styles are preferred). Will be doing backgrounds as well as CG events and sprites, alongside me. Who can create interesting character designs, and if possible, someone who is good or an expert at drawing males. For otoge-Real! (as this is a big project) preferably one who specializes in backgrounds and/or CGs and an artist who specializes or can do shoujo manga-style art for re:Girl (If you know of Yoko Maki or Arina Tanemura and can do something similar, you're in the clear. If not, here are some samples. Or you may choose to see if the art is up to par with the sketches below).
Graphic Design:
Nothing specific. As long as they have a complete mastery of Photoshop and a basic sense of color theory and design. And a creative sense of style as well would be nice. Will be designing the GUIs of both games, otoge-Real! and re:Girl, and also the logo for re:Girl (probably otoge-Real! if you have an objection to the current one).
Now, if you're not daunted by how picky we are on what we want for each position, read the following projects and see if anything interests you. *Note: The features and/or summaries for these projects might change over the next few months. They are still in the planning process.
WHAT WE NEED:
A main writer for otoge-Real!Two co-writers for otoge-Real!- Two artists for otoge-Real!
- Another artist who specializes in manga-style art for re:Girl
- GUI artist for both games
1ST PROJECT
2ND PROJECTSummary: When Meru decides to make her own otome game, she’s determined to make it happen! She’s got everything covered, except for one: the boys are too cliche because she’s never had a boyfriend! She knows all the different archetypes from reading manga and watching anime, but that wasn’t enough. One to never give up, she brings it up a notch. With her crazy idea and a burning determination, she decides to pick her own harem of boys and create her own otome game reality — in school!
otoge-Real!
Features:
Customizeable MC — hairstyle, hair color, clothes (during dates), skin color and of course her name.
15 guys to choose from for your own harem — mix and match and see how each character reacts to another to create your own unique otome game reality!
Unlockable mini-games, CGs and *gasp* probably a hidden character!?
(Probably) Complete with an opening song sequence!
Animation trailer introducing all 15 guys (and if you look carefully, the 16th guy) /note: We’ll try to get some voice acting for this at least and it probably will be in English.
BGM music
PRETTY ART AND CGS
Biographies
http://aho-pro.tumblr.com/post/40834259 ... ll-15-guys
Concept art/Sketches as of 11/02/13:
And hopefully I won't see any replies that are comments as to how impossible these projects are. If there's a will, there's a way. It'll just be a long way. And that is why we need people who are dedicated to the game and will be excited for them.re:Girl
Summary: Aya was just a normal schoolgirl, until one day, a mysterious white-haired dude by the name of Deux comes knocking on your door, calling you “little grasshopper” out of nowhere. He throws some dust on you, and as soon as it hits you, memories of who you really are, and your mission flashes before your eyes. The player plays as Aya, or whatever the hell you wanna name her, as she takes on the role of a magical girl as a hero, a villain, or a phantom thief — your choice — as you try to romance civilians and fellow heroes (or villains or thieves) alike, while trying to save — or destroy — Earth. (subject to change as the plot is not yet final)
Features:
"It sounds simple enough, but since I like to complicate everything, I decided to add an RPG element to this game because you’re a hero/villain/kaito, where you go on missions, fight enemies, and probably raise some stats. Most likely grid-based maps/battlefields. So we’re gonna be creating pixelized versions of the characters. Ofc, you also get to raise the guy’s love points. And ofc, since there’s an RPG element to this and I like creating costumes and making you guys work hard for almost everything in the games, there will be a leveling up aspect to this cause yes, you need cuter/awesome-r costumes. Cause costumes man, they’re awesome!"Sketches as of 11/02/13
- This game will have a manga style to it, meaning the whole game will be in black and white, complete with sfxs, speech bubbles, and flipping animation (for sprites)
- Thinking of having the sprites/characters be in color instead
- First installment of the shoujo series (we have yet to name this series lol), a series of games targeted for young girls (we have a josei series as well, a series of otome games targeted for older women -- coming soon!)
- A story within a story; the manga artist's debut/job depends on which endings you get!
- Since you have an alter ego, you can romance both civilians and the alter egos!
- Along with the civilian/alter ego romance, depending on which type of archetype you pick, the alter egos react differently to you and your advances! But that doesn't mean it's impossible!
Still want to apply? Post in the thread or PM me (whichever way is more comfortable for you) on the position you want with samples of your work, and for writers, I will be sending you an outline from the game to see what you can do with the characters themselves. Feel free to add any comments, suggestions or feedback on the info we have (what intrigued you, what got you to apply, what caught your eye, what made you feel uncomfortable) in your application. Thanks!
Note: A little something for otoge-Real!: We also have a spin-off in the idea stage for the game so it would be nice if the future crew would work on the game with us as well.