The story is about vampires and has a touch of horror, but is mostly pretty fluffy. WARNING: This game contains a mild amount of gore in one of the bad endings, along with some violence throughout. (Trigger warning: suicide) Player discretion is advised.
There are six full-length endings, two dateable characters, and 11 CGs in total. As usual, all writing/programming was done by me, Camille, while all of the art and UI design was done by Auro-Cyanide.
For more information about the game and all the download/purchase links, please see the official website.
Nachtigal tells the story of Miranda Namatgira, a bright college student who travels to Belgium for a holiday. One evening, she loses track of time while sight-seeing and becomes lost in the woods. Just as she's about to consider camping outdoors for the night, Miranda happens upon a hauntingly beautiful castle. She decides to venture inside, but nothing could have prepared her for the bloody sight she beholds there...or for the two vampires who capture her.The game contains 1,483 dialogue blocks, containing 19,881 words and 107,864
characters, for an average of 13.4 words and 73 characters per block.
The game contains 11 menus, 140 images, and 23 screens.