serendipity: (n.) finding something
beautiful without looking for it
Inspired by a dream during a stormy night.
A story about the four employees of a small, unnamed
literary cafe. red & clover is not really meant to be
groundbreaking or epic. It’s a story of broken people.
Of family, friendship and forgiveness.
Oh and food of course.
CHARACTERS:
(Will post sketches tonight after ER shift.)
Elise Madden - Cook/Account Manager
Layla Williams - Waitress/Maintenance
Owen Vincent York - Waiter/Maintenance
Richard James York - Cook/Stock Manager
Mrs. Valentine Dawson - Owner
PERKS:
This game will not be using the usual sprite format.
The text will appear in subtitle-ish form.
3rd person narrative.
SETTING:
- Story is set during the modern times,
although exact period is unspecified.
- The cafe is located at the edge of a high-end city,
where it rains two-thirds of the year.
PROGRESS:
Story 60%
Art 15%
GUI 10%
Music 10%
Coding 5%
NOTES:
red & clover is a small project I'm working on while taking a break from my other much bigger
and ambitious game, Between the Raindrops. I decided to work on this instead of BTR because
it has a smaller cast and a simpler, shorter plot. And I've honestly hit a huge block with BTR.
So red & clover is sort of my 'breather project'. I am aiming to finish this before the year ends.
This is a solo project right now but I might need some hand with the GUI and programming.
I will be posting in the forums when that time comes and hopefully form a team.
UPDATES!!!
- 11/25/13 posted WIP of main menu BG (pg1)
- 11/25/13 posted a peek of the WIP 3D sketchup model of the cafe (pg1)
- 1/31/14 Lost all data for this project due to unfortunate events. Will have to start over.