qirien wrote:Thanks for the game! I was hoping to uncover something about why
all these bizarre accidents kept happening to her
, but still enjoyed it.
It's all part of the plot by the time ghosts. They see Seconds as an abomination and want to get rid of him.
Ten "I'm nobody's puppet!"
Ghost "Oh but you are. You are simply following allow the path we created. Fulfilling our purpose of getting rid of the Abomination."
"The ghost pointed at Seconds."
Ghost "You used up his life, just like we set. You think you've been creating your own path, but you have just been following a preset script."
qirien wrote:
The dungeon parts were kind of fun, but I couldn't tell what the difference was between the different types of attacks (other than "Shoot" uses action points) - it would have helped make it more fun and strategic if the differences were more obvious (like "high damage, leaves you open to attacks" "low damage but good defense", etc).
The attacks do different damage and have different accuracy (chance to hit). It's all explained in detail in the game help on the main menu.
qirien wrote:
Also, I played on the Android version, and I couldn't read the text for what an item does without clicking on it (or am I missing something?).
Sorry about that, I didn't do many changes to the Android version. There is no hover on the touch devices, but you should still be able to see what the items do, by pressing them without lifting the finger. The touchscreen shouldn't register a click until you lift the finger (at least that's how my phone works).