How do you make the dialogue box stay?
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
- anlo09
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How do you make the dialogue box stay?
Hey, I just wanted to ask how to make the dialogue box to stay while the characters are changing emotions or moving, because when I am making my VN the dialogue box keeps disappearing for milliseconds... Please help... Thanks.
- Googaboga
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Re: How do you make the dialogue box stay?
Try adding:
Before moving the character or changing their emotion.
Code: Select all
window show
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Re: How do you make the dialogue box stay?
Try the new
statement, added in Ren'Py 6.17.0. It should cause the window to stay visible until you use a 'scene' command. This might be preferable to 'window show' because you only need to use it once.
Code: Select all
window auto
- Googaboga
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Re: How do you make the dialogue box stay?
^That sounds nifty :0.
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- anlo09
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Re: How do you make the dialogue box stay?
Where should I put that? In the options, or script? Thanks in advance.Asceai wrote:Try the newstatement, added in Ren'Py 6.17.0. It should cause the window to stay visible until you use a 'scene' command. This might be preferable to 'window show' because you only need to use it once.Code: Select all
window auto
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Re: How do you make the dialogue box stay?
In the script.
- anlo09
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Re: How do you make the dialogue box stay?
Thanks, but how about the name box? It also keeps disappearing...
- Donmai
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Re: How do you make the dialogue box stay?
And old remedy that should still work:
Code: Select all
label start:
$ _window_during_transitions = True
# Rest of your game...
No, sorry! You must be mistaking me for someone else.
TOIRE NO HANAKO (A Story About Fear)
TOIRE NO HANAKO (A Story About Fear)
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