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As you all know, in visual novels, the story is told in the hero's point of view, Most I've seen in commercial VN somehow silhouetted, covered in shadow and sometimes only show the back view without showing the hero's face. In your opinion, do you think its better to add event cg showing the hero's face or not?
You can have various forms of showing the hero:
- eyes covered with hair
- face/head not showing at all
- hero not showed at all
What you use is dependent on the situation. If you have a strong character, it makes sense to show his face. If your character is constructed to be able to be "anyone" (so that players can identify with him), it's often fine not to show eyes, and give him very neutral features.
I like to see a face, personally. The best heroes have a face. But then, the more defined the hero, the less "me" in the game.
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Books don't try to keep the protagonist anonymous, do they? Nor do films. So it seems a bit silly to me when games do.
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You don't really play books or movies though . Maybe some people would enjoy a movie totally made in first person view? (I feel this would actually work better in the 18+ entertainment >.>...)Books don't try to keep the protagonist anonymous, do they? Nor do films. So it seems a bit silly to me when games do.
(note: I like fleshed out main charas but I just wanted to point this out ^^)
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Also you can see this philosophy in bishoujo games that have the option of turning off male voices.
*highly story-based -> very well-defined main characters -> fewer choices for player (they must conform to main character personality) -> show hero and main character faces
*highly interactive / roleplay / gameplay-based -> playable character is an avater -> more choices for player, which can totally alter the personality depending on player choices -> no need for hero face