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Thank you, and I did indeed do quite a bit of research on medieval Russia.Joyleaf wrote:Very nice game! You did a lot of research for this![]()
I like trying to come up with reasons for why things happen -- even if there really isn't one. In my opinion, a dash of logic makes stories more grounded, and realistic, even if the tale is pure fantasy.I like how you tried to make sense out of all the bizarre things in our fairy tales.
Awesome! I do too.I like your characters
Fantastic! That's exactly what I wanted.I had really good time playing this, I even laughed out loud a few times (rare occurrence)!
It was my pleasure. "Prince Ivan and the Gray Wolf" was a favorite fairy tale of mine since I was little, so I wanted to do my very best for it. I am very, very glad you enjoyed my interpretation of the story and its characters.Joyleaf wrote:So, let me thank you, for hard work, respect of other cultures, good sense of humor and creativity.
Thank you! I hope you have fun with the game.BlueJayGames wrote:Your art and GUI are beautiful as always. Can't wait to play this, downloading now!
Thank you!Lesleigh63 wrote:This was a delight to play. Loved the artwork and how everything (writing, art, music, coding) works so well together to make the whole.
Glad I went back to play a second time, because I got quite a short game the first time, whereas things expanded out more during the second play-through.
I'm so glad you like the game. I hope you enjoy the rest as much!I've still two more endings to get, so I haven't finished playing yet. Beautiful, just beautiful.
I'm thrilled you like it, but sadly, I have no clue how to adjust this game for Android.Friar Tuck wrote:I like this game! Can I wait this game for Android?
After update to new version Ren`py and installation jdk, rapt, etc.OokamiKasumi wrote:I have no clue how to adjust this game for Android
Code: Select all
build.directory_name = "Prince Ivan-2.0"
Code: Select all
build.directory_name = "Prince_Ivan-2.0"
That may indeed be it, but I don't have an android capable phone. I can't test it. My phone is a LandLine, not a smart-phone.Friar Tuck wrote:After update to new version Ren`py and installation jdk, rapt, etc.OokamiKasumi wrote:I have no clue how to adjust this game for Android
in game\options.rpy need change stringtoCode: Select all
build.directory_name = "Prince Ivan-2.0"
Code: Select all
build.directory_name = "Prince_Ivan-2.0"
What a brilliant idea!Friar Tuck wrote:May be BlueStacks can solve it. http://www.bluestacks.com/
I'm absolutely thrilled you enjoyed the game!Angie wrote:Today I tried playing this game, and I am really glad I did!
I've got just one ending, though I plan or trying out all of them. But, as I finished at least one, I thought I tell you what I think.
It is indeed a mix of drawings and photos from the backgrounds to the textures used in the clothing. I did indeed work very hard on the style, years in fact, to get it to look like that. I'm really pleased that you liked the effect.Angie wrote:First of all, I must tell you I really enjoy your artwork. It's stunning. Beautiful. And it's different. A mix of realism and cartoon, maybe? I don't know, but I know you must have worked hard to make you art style perfect. I believe, everyone will recognize your games by it. It really is special.
There wasn't a whole lot of actual game play, so I wanted to make the story as interesting, and fun as possible. Thank you for enjoying it!Angie wrote:Secondly, plot.
I almost felt as if somebody was reading me a tale ... But, you kept up with realism, with lovely characterization, different personalities, affairs and everything else. ...It was marvelous. I couldn't expect anything better, and I felt so caught up in a story, that I just couldn't put it down, until I finished it.
Well, it just seemed...logical. A real prince and princess would have been raised since early childhood to put their kingdom's needs before their own -- that the royalty's function was to make sure their people and land prosper, even if that meant bringing in wealth and connections through marriage.Angie wrote:Thirdly, relationship.
I've played some of prince x princess (or knight x princess) stories ... But, your story had it different way. Probably the most realistic way, in my opinion. ...Not everybody's love must be furious and wild. They are a calm, lovely couple... And a beautiful one.
I'm so, so glad you enjoyed the maze!Angie wrote:And the mini-game is something I really, really enjoyed! *note to herself to check up how to code mini-games*I was like 'wow, nice, really nice...!' It wasn't easy, and that was nice as well. So you had to try and think and everything...
The Firebird is a favorite fairy tale of mine, so I wanted to make sure I did my very best to keep the 'Russian' flavor intact. I'm glad you liked the results!Angie wrote:...And, with a bit of russian culture! I live close by Russia (Poland) and I heard bits about them. Beside, we come from the same culture (Slavs) and I was happy to see a bit of that in the game.
It was more than a little 'hasty' at the end but then, so was the actual fairy tale. I embellished as much as the story would allow. I was afraid to go any further because I didn't want to ruin it.Angie wrote:One thing I missed though, was a bit more of relationship growth at the end - they kinda just went straight to it, and I felt there could be more to it. (During the gameplay it was coming alone nice, only ending was a little bit... hasty?)
I'm very sure you shall.Angie wrote:I hope to see more and more games from you
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