cant seem to change the character name font in game

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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Jadenday
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cant seem to change the character name font in game

#1 Post by Jadenday »

i need help with changing the font of the character names in my VN. I tried to follow the instructions from the renpy wiki but that didn't really work for me. Help?

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Re: cant seem to change the character name font in game

#2 Post by Asceai »

define e = Character('Eileen', who_font="font.ttf")

make sure font.ttf (or whatever it is called) is in the game directory

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Re: cant seem to change the character name font in game

#3 Post by Jadenday »

Asceai wrote:define e = Character('Eileen', who_font="font.ttf")

make sure font.ttf (or whatever it is called) is in the game directory
alright and where do i define the character? in the script.rpy? and do i have to do that for every individual character?

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Re: cant seem to change the character name font in game

#4 Post by Jadenday »

Asceai wrote:define e = Character('Eileen', who_font="font.ttf")

make sure font.ttf (or whatever it is called) is in the game directory
alright and where do i define the character? in the script.rpy? and do i have to do that for every individual character?

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Re: cant seem to change the character name font in game

#5 Post by Asceai »

Oh, I thought you wanted to change the font for a particular character's name. If you want to change it for all characters:

Code: Select all

style say_label font "font.ttf"
(You need renpy 6.17 or newer for new-style say statements to work)

That can go in any .rpy file, same as the character definition. See the Quickstart guide for information about defining characters.

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Re: cant seem to change the character name font in game

#6 Post by Jadenday »

Asceai wrote:Oh, I thought you wanted to change the font for a particular character's name. If you want to change it for all characters:

Code: Select all

style say_label font "font.ttf"
(You need renpy 6.17 or newer for new-style say statements to work)

That can go in any .rpy file, same as the character definition. See the Quickstart guide for information about defining characters.
awesome. and how do i change the size of the character names?

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Re: cant seem to change the character name font in game

#7 Post by Asceai »

style say_label size 30

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Re: cant seem to change the character name font in game

#8 Post by Jadenday »

Asceai wrote:style say_label size 30
alright. i put those codes at the end of the options.rpy and im getting a red arrow in the code. also, i have the latest renpy so it should work right?

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Re: cant seem to change the character name font in game

#9 Post by Asceai »

I dunno, did you test it? I don't know what you mean by a red arrow. Is this something in your text editor?

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Re: cant seem to change the character name font in game

#10 Post by Jadenday »

Asceai wrote:I dunno, did you test it? I don't know what you mean by a red arrow. Is this something in your text editor?
nevermind lol found another way. but THANK YOU SO MUCH for helping! :D

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Re: cant seem to change the character name font in game

#11 Post by Clueless »

I'm having the same problem - I cant seem to get my character names in the font I want. I want all the characters names to have the same font.

I dont know if its a problem with the code or with the file type. I notice that everyone seems to use .ttf when talking about putting fonts in renpy but I only have a .otf file type. Will it work? If not does anyone know a place where I can convert? (I'm not sure if thats even possible)

If an .otf file should work then a bit of help with the code would be great.

This is what Ive got at the bottom of the options screen.

style.say_label.font = "Octant.otf", style.say_label.size = 24

The game wont run and I get a message that says "cant assign to literal". I have no experience with code or any of the terminology so I dont know what it means. If anyone could help that would be good. And it would help it you spelled it out becuase I'm at absolute beginner level. Thanks!

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Re: cant seem to change the character name font in game

#12 Post by OokamiKasumi »

Clueless wrote:...I dont know if its a problem with the code or with the file type. I notice that everyone seems to use .ttf when talking about putting fonts in renpy but I only have a .otf file type. Will it work?
As far as I know, you need to use a TTF front. An OTF will not work.
Clueless wrote:This is what Ive got at the bottom of the options screen.
style.say_label.font = "Octant.otf", style.say_label.size = 24
This needs to be coded this way:

Code: Select all

    style.say_label.font = "YourFont.ttf" 
    style.say_label.size = 24
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Re: cant seem to change the character name font in game

#13 Post by Clueless »

Thank you very much! I'll see if I can get the font as ttf and give it a go after work :D

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Re: cant seem to change the character name font in game

#14 Post by Asceai »

Easiest thing to do is to use a web font generator like this one, which will convert your font into a variety of file formats, one of which will be a TTF.

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Re: cant seem to change the character name font in game

#15 Post by korova »

OokamiKasumi wrote: As far as I know, you need to use a TTF front. An OTF will not work.
I'm surprised. I thought so too, but I used an .otf font by mistake, and it works like a charm...

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