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For recruitment of team members to help create visual novels and story-based games, and for people who want to offer their services to create the same.
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DesertFox
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#1 Post by DesertFox »

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Last edited by DesertFox on Sun Nov 04, 2018 4:39 pm, edited 2 times in total.

Asceai
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Re: Looking for an experienced programmer [Paid]

#2 Post by Asceai »

Hmm, I'm really tempted by this. What sort of turnaround time were you looking for?

This sounds like a fun project though, so I'd just like to register my interest.

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Re: Looking for an experienced programmer [Paid]

#3 Post by DesertFox »

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Last edited by DesertFox on Sun Nov 04, 2018 4:40 pm, edited 1 time in total.

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Re: Looking for an experienced programmer [Paid]

#4 Post by Marionette »

I'd also like to register my interest, assuming i'm not too late ;-;/.

I checked out some of the links you posted and had a go on the demo, and it looks like it'll be a fun game. :3

I'm confident in my programming, but i technically haven't made anything quite like this before, so id like a few days to figure out what's actually involved before id be able to commit to being able to deliver what you want in the timescale provided. lol

As far as i can tell, you're looking something like the battle system in Advance wars, only isometric, right? and with some extra bells and whistles. :p

Though i didn't really understand what you meant by elements, makes me think magic but given the ww2 context... lol

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Re: Looking for an experienced programmer [Paid]

#5 Post by Asceai »

I'm in largely the same boat since I'm pretty new at both ren'py and python. I'm confident in my battle systems though, and I think I've learned enough ren'py for this to be pretty straightforward. My worries are just along the lines that:
  • Paid position. I'm mostly interested in doing this because it sounds extremely fun, so I don't really have an amount I'd want to charge. Especially because doing something like setting an hourly rate would encourage me to try and keep the amount of time I work on it low to keep things reasonable for the client, when this is the sort of thing I'd normally prefer to tinker with well into the night.
  • Kind of juggling half a dozen things at once at the moment. I probably wouldn't be able to work more than a day or two per week on it until June, which might end up cutting things a little fine schedule-wise, which is a concern I'd rather not push on your project.
But I'd like to reiterate that I think this would be enormously fun and I'd still like to do it. The ideal for me is basically to be able to just create a really awesome battle system for a game that largely already exists, already has assets created etc. because I can just code and I'd be able to see it in a game without the miserable trying-to-prepare-the-best-art-assets-I-can phase. I love doing this kind of stuff.

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Re: Looking for an experienced programmer [Paid]

#6 Post by Sorakun »

Game looks pretty good, looking forward to the release.

Unfortunately can't really offer my services as I am not much of a python programmer (prefer c++) but definitely looking forward to seeing what you do with this.

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Re: Looking for an experienced programmer [Paid]

#7 Post by DesertFox »

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Last edited by DesertFox on Sun Nov 04, 2018 4:40 pm, edited 1 time in total.

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Re: Looking for an experienced programmer [Paid]

#8 Post by Marionette »

Did you ever get someone for this?
I assume no reply means its not me. lol but im still kindof interested in how the project is going.

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