Hey guys!
I fell behind, which may be obvious if anyone's been keeping track of when I wanted to release the demo. There's a handful of reasons I'll spare you all because it's largely stuff like 'I got sick and I had no idea it was going to take that long to do X' type stuff.
But nevertheless I've been working on Ebon Light and get more excited for it by the day~
I'm sorry for the wait on the demo, I'm trying to get it finished asap.
Screenshots are also coming soon, I'm working out the backgrounds in order to .. do that. I've never drawn backgrounds before, so, this is fun! (I say with both sarcasm and enthusiasm!)
So >.> in the meantime, here are some finished sprites.
Also I wanted to ask two questions of anyone willing to answer.
There's a topic in the creator discussion about part of this, kinda.
EL isn't meant to have paths that are decidedly 'right' or 'wrong' or very clear or obvious. I don't mean things will be purposefully obscure, either - but in the case of flirting, relationships, etc, this is sort of how it works -
MC has a bunch of stats that she is constantly refining with each little choice she makes. MC interacts with characters who all have their own personality and all respond to both her choices and her stats (based on aforementioned stats, IE: someone who's proven to be a blood thirsty murderer expressing compassion might be taken just a tad skeptically) - and so while 'flirting' won't have a sort of dragon age heart bubble to signify that's what you're insinuating when you tell so and so he's got nice perfectly pointy ears, I have been wondering if I should make a point of no return in terms of commitment somewhat clear. Since in this light, this game is set up closer to an RPG with romantic side content, over an otome where you select a guy at the beginning, you can pursue all sorts of relationships simultaneously, at least early on.
The other question was... whether or not those stats should be something the player can access. On one hand I kind of like keeping everything behind the scenes so things feel more organic, less statistical - but I know, on the other hand, that will only drive some people crazy.
Also!!
Cola - That! is a fantastic idea. <3