Open world 3d, visual novel game

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firecat
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Open world 3d, visual novel game

#1 Post by firecat »

i am think of building a game thats heavy relay on the visual novel but still fun to roam around and discover their own adventure. this is not a rpg, not a world full of monsters, not even a class system or exp. its a open 3d world with a story and a few puzzles for fun, yep a simple game with simple story about stopping evil. i have the power but i dont know if open world 3d has been never consider to be a novel game or such. so what do you guys think about it? i really do have the power to build this idea...

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Re: Open world 3d, visual novel game

#2 Post by liossenel »

It is in its own way. If it works with the idea of different paths/ending(s) so you can say it is. The big difference would be that it's in 3d with "original" gameplay and mechanic.

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Tyrantauranox
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Re: Open world 3d, visual novel game

#3 Post by Tyrantauranox »

Based on that animation, are you offering to give or pay a million yen? If so, I call dibs!

As for the game idea, I think we'd have to see a prototype to make good evaluations. My main concerns with an open world are the chances of players getting lost, and not having that much to do in all that space.

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Re: Open world 3d, visual novel game

#4 Post by liossenel »

It can run well if each place has some activity (talking, puzzle, etc...) and that you don't have access to everywhere right from the start.

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Re: Open world 3d, visual novel game

#5 Post by YonYonYon »

Think about Telltale games. Or Danganronpa. And the latest games like "Dreamfall: Chapters" and "Life is strange"
Story-heavy games in 3D world were made before, so why not?
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Re: Open world 3d, visual novel game

#6 Post by philat »

Depends on what you define "open world" as, but 3D exploration based games have been done before. First one that comes to mind is Gone Home.

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Re: Open world 3d, visual novel game

#7 Post by TrickWithAKnife »

There have been people consider similar ideas in the past, but I think in each case they lack the skillset required to make it happen.
"We must teach them through the tools with which they are comfortable."
The #renpy IRC channel is a great place to chat with other devs. Due to the nature of IRC and timezone differences, people probably won't reply right away.

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Re: Open world 3d, visual novel game

#8 Post by Alera »

If you think you can do it, then go for it. I see no reason why not to. As mentioned, there are some games that already try to do similar things and they are successful. I don't think there is a rule that states that VNs shouldn't be 3D or open world or any of that? And if there is- just break it. Make the game you want to make. :')
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