Okay Lemmasoftians,
I have no idea what I'm doing right now.
I was trying to test something out and figure out the code on my own but it just made me confused and frustrated so I decided to ask for help because there's nothing wrong with that, right?
So, I was trying to figure out if/how I could layer images and such. You see, the player character in my game is customizable. Skin, eye color, hair color, etc. And to try to save a little bit of time, I was hoping that I could just layer the different eyes over the body and the different hairs over that, etc. So that I wouldn't have to create images for each possible combination. Sounds like something I can (or at least should) be able to do.
So, I've been looking at LiveComposite, ConditionSwitch, and leon's Dress Up Game code. But, as a result, I've just gotten very confused by all of this.
So, basically, what I was trying to do was just trying to put in two menus (one for hair and one for eyes) with minimal options, and after you go through the menus, you get the image of the character. (Essentially just so I could see that it was working) And I know that I can just get an answer now if it's possible or not but I still want to see this done now because . . . Some strange sense of accomplishment? I don't know, to be honest.
But, if I could get some help on how I would go about putting this together, that would be amazing! Thank you in advance to everyone that helps--
Customizable player character? Layering images?
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
- Steamgirl
- Veteran
- Posts: 322
- Joined: Sat Jul 28, 2012 4:39 am
- Completed: My Cup of Coffee, Queen at Arms (co-wrote a battle scene)
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Re: Customizable player character? Layering images?
Hi inkbrush,
What you'd like to do is entirely possible!
Here's a code rinrin posted in a different thread
Here's the result
http://lemmasoft.renai.us/forums/viewto ... =16&t=6223
I'd be happy to offer further (more specific) help if that is still too confusing.
What you'd like to do is entirely possible!
Here's a code rinrin posted in a different thread
Code: Select all
image protagonist composite = LiveComposite((453, 600),
(0, 0), "characters/body.png",
(0, 0), "characters/face.png",
(0, 0), ConditionSwitch(
"hair_length == 'short-a'", "characters/hair-short-a.png",
"hair_length == 'short-b'", "characters/hair-short-b.png",
"hair_length == 'middle-a'", "characters/hair-middle-a.png",
"hair_length == 'middle-b'", "characters/hair-middle-b.png",
"hair_length == 'long-a'", "characters/hair-long-a.png",
"hair_length == 'long-b'", "characters/hair-long-b.png",
),
(0, 0), ConditionSwitch(
"clothes == 'uniform'", "characters/uniform.png",
"clothes == 'pajamas'", "characters/pajamas.png",
),
)
http://lemmasoft.renai.us/forums/viewto ... =16&t=6223
I'd be happy to offer further (more specific) help if that is still too confusing.
Hobby Projects: Stranded Hearts | Emma: A Lady's Maid | My Cup of Coffee: The Trouble with Earl Grey
Re: Customizable player character? Layering images?
Thank you for responding!
So, I entered the code you gave me (along with the edits I needed to do, haha). I'm still not sure how you would mark it to remember that you've chosen a certain hair/face/etc. though. I thought originally that I would just need to do insert the following:
But, that didn't work. So, how do I define that??
Also, I have a feeling that I might be doing something wrong, so I'll post everything that I have of my code here just to make sure that I've got everything right, lol.
So, I entered the code you gave me (along with the edits I needed to do, haha). I'm still not sure how you would mark it to remember that you've chosen a certain hair/face/etc. though. I thought originally that I would just need to do insert the following:
Code: Select all
menu:
"What hair color?"
"Black":
$ 'black-hair' = True
"You chose black hair!"
jump eye_color
Also, I have a feeling that I might be doing something wrong, so I'll post everything that I have of my code here just to make sure that I've got everything right, lol.
Code: Select all
init:
image heroine composite = LiveComposite((453, 600),
(0, 0), "Base_skin1.png",
(0, 0), ConditionSwitch(
"face_eyecolor == 'pink-eyes'", "Face_eyes1_pink.png"
"face_eyecolor == 'gray-eyes'", "Face_eyes2_gray.png"
),
(0, 0), ConditionSwitch(
"hair_style == 'black-hair'", "Hair_style4_color1_black.png"
"hair_style == 'blue-hair'", "Hair_style4_color2_blue.png"
),
)
define player = Character('You', color="#c8ffc8")
# The game starts here.
label start:
menu:
"What hair color?"
"Black":
$ 'black-hair' = True
"You chose black hair!"
jump eye_color
"Blue":
$ 'blue-hair' = True
"You chose blue hair!"
jump eye_color
label eye_color:
menu:
"Now, what eye color?"
"Pink":
$ 'pink-eyes' = True
"You chose pink eyes!"
jump player_result
"Gray":
$ 'gray-eyes' = True
"You chose gray eyes!"
jump player_result
label player_result:
"Now you're done!"
"Let's see if this worked, now."
show heroine
"Is this correct?"
return
Re: Customizable player character? Layering images?
It should be
$ hair-color = "black-hair"
not "black-hair" = True
$ hair-color = "black-hair"
not "black-hair" = True
Re: Customizable player character? Layering images?
Okay, I got everything working now, thank you!!
- Steamgirl
- Veteran
- Posts: 322
- Joined: Sat Jul 28, 2012 4:39 am
- Completed: My Cup of Coffee, Queen at Arms (co-wrote a battle scene)
- Projects: Stranded Hearts, Emma: A Lady's Maid
- Deviantart: steamgirlgame
- Contact:
Re: Customizable player character? Layering images?
Yay! Glad to hear it! I love customising my character in a game - so look forward to playing the end result one day! ^_^
Hobby Projects: Stranded Hearts | Emma: A Lady's Maid | My Cup of Coffee: The Trouble with Earl Grey
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