[2021 Survey, Need Feedback~]Cafe Mysteria[Otome][GxB][Butler Cafe]

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AsHLeX
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Re: Cafe Mysteria[Otome][GxB][Butler Cafe][10/16/2015]

#31 Post by AsHLeX » Thu Nov 05, 2015 10:05 am

@cath-mg:
Thank you so much for your encouragement! It makes me really happy :)
I'll try not to disappoint!
cath-mg wrote:1. What questions would you like to ask any of the butlers?
To Haru: Would you like to switch headphones with me? (Because I myself take headphones whenever I go) XD
Consider it done :)
cath-mg wrote:2. Where and with which butler would you like to be taken on a date with?
.... All of them? I'd like to go with Haru to the amusement park!
I'll see if I can squeeze that in somewhere ^^ Edit: Done :)
cath-mg wrote:3. What games would you like to play with the butlers? And with whom?
Pocky game with Haru. I'll have a lot of fun teasing him :lol:
Ah, the pocky game. The epitome of fan service xD
Can't promise that one, due to the fact that I can't draw and that would require some artistic help haha.
But that's the most common suggestion every time I ask my friends what game they would like to play. xD
Probably won't include it, but hey, you never know :)
Last edited by AsHLeX on Fri Nov 06, 2015 2:32 am, edited 1 time in total.
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AsHLeX
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Re: Cafe Mysteria[Otome][GxB][Butler Cafe][10/16/2015]

#32 Post by AsHLeX » Thu Nov 05, 2015 2:49 pm

Latest Update!!!

Finished Day 5 and Day 6.

Currently writing day 7.

Note: This stats are only for me, (meaning the writer). I don't currently have the coding stats, as for art, it's quite relative, but shouldn't be a problem. To be honest, we're still trying for Christmas Eve, but that puts a lot of pressure on our programmer and translator. I'm not entirely sure we can make it by then... I feel bad for saying this, but please just don't get your hopes up too much.
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AsHLeX
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Re: Cafe Mysteria[Otome][GxB][Butler Cafe][10/16/2015]

#33 Post by AsHLeX » Tue Nov 10, 2015 10:26 am

Finally!!

Story reached until Day 12 already :D

Here's a little tidbit for you guys!~ <3

This is what happens when you force Zhang Tian to dance.
Poor thing... >w<
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Credit to Han Bun :)
Last edited by AsHLeX on Wed Nov 18, 2015 10:00 am, edited 1 time in total.
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Re: Cafe Mysteria[Otome][GxB][Butler Cafe][10/16/2015]

#34 Post by sakurakimuchi » Tue Nov 17, 2015 9:03 pm

I'm sure you won't disappoint! I'm already excited for this game, and it might be too early to tell but so far my favorite is Shin!

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Re: Cafe Mysteria[Otome][GxB][Butler Cafe][10/16/2015]

#35 Post by harajukulolita » Wed Nov 18, 2015 9:39 am

This seems like it would be adorable once it comes out. Looking forward to it.

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AsHLeX
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Re: Cafe Mysteria[Otome][GxB][Butler Cafe][10/16/2015]

#36 Post by AsHLeX » Wed Nov 18, 2015 10:07 am

@ sakurakimuchi:
Thank you so much!~ Shin's route was pretty interesting to write ^_^
I actually finished writing his route already - up until the epilogue. (Might add in a little short extra though xD)
@harajukulolita:
Thank you!! I'm rly happy that you think so :D
(p.s: I really like Kami Element so far! :D)
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AsHLeX
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Re: Cafe Mysteria[Otome][GxB][Butler Cafe][10/16/2015]

#37 Post by AsHLeX » Sun Nov 29, 2015 5:33 am

Finished allocating the music and sound effect and backgrounds and writing the story!! Yay!~
Now currently helping the programmer to code (because there's like 24 pages worth of words in just the front part of day 2 itself) so there's two people working on the coding :D
://cries inwardly at the huge amount of work
Here's some updates!!~
Main menu:
screenshot0001.png
Save/Load screen:
screenshot0002.png
Configurations screen:
screenshot0003.png
:D Look forward to it! (Although why did I have to write so long... ://cries)

Note: If anyone is interested in proofreading just PM/post here. I made a couple of past/present tense errors but I don't have time to go back and look through them. Any help would be greatly appreciated.
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Re: Cafe Mysteria[Otome][GxB][Butler Cafe][10/16/2015]

#38 Post by Lesleigh63 » Mon Nov 30, 2015 1:14 am

Sounds like a cute game and the background I can see is very nice.
The characters aren't showing up for me at the moment.
Good luck with it.
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cath-mg
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Re: Cafe Mysteria[Otome][GxB][Butler Cafe][10/16/2015]

#39 Post by cath-mg » Mon Nov 30, 2015 4:09 am

Loving the graphics even more! Keep up the good work :D

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AsHLeX
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Re: Cafe Mysteria[Otome][GxB][Butler Cafe][10/16/2015]

#40 Post by AsHLeX » Mon Nov 30, 2015 10:15 pm

@Lesleigh63: Thank you so much for your kind words and encouragement!
I love your art btw. You're on my devianart watchlist!! :D
@cath-mg: Thank you so much for your continuous support! It means a lot to me.

Now, time for updates! I've finished writing the story 100% and am now helping mudora23 with the simpler aspects of programming. (He finished day1, i'm still stuck doing day2) ://why is it so long Q.Q)

And now, a little gift for all your support! :D
(Sorry it's kinda blur, i'm not sure if OBS can increase the video quality)



(Yeah, I know there's an error with the script partway through, my bad)
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Re: Cafe Mysteria[Otome][GxB][Butler Cafe][10/16/2015]

#41 Post by Windchimes » Mon Nov 30, 2015 10:31 pm

The game looks so nice! I'm really excited for its release.

And omg I really love the little animations when you hover/select options on the preferences and the christmas ball decorations. If you don't mind me asking, how did you do it? xD
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AsHLeX
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Re: Cafe Mysteria[Otome][GxB][Butler Cafe][10/16/2015]

#42 Post by AsHLeX » Sat Dec 12, 2015 6:30 am

Hey guys!!! Thanks for all your continuous support and compliments so far. We wouldn't have made it this far without you guys :)
Sadly, we have some bad news. With Christmas is just a turn around the corner, sadly we wont be able to make our deadline (Christmas eve). Having rushed two (virtual) days of Cafe Mysteria, we found that there was a lot of mistakes and errors (especially with the programming). Rushing it for Christmas would compromise it's quality... By quite a lot.
Plus, the programmer is having exams at the moment and needs some time off to study.
In the end, we decided to take our time with the rest of the game so that the quality won't be compromised.
Apologies for the bad news, I know that this would definitely disappoint a lot of people.
We'll keep updating regularly (hopefully), so I hope you guys will bear with us.
Again, I am so sorry for this. It will take awhile for us to finish, so I won't promise a new deadline at the moment.
Sorry for disappointing all you guys... It really saddens me that I have to tell you this.
Thank you for understanding :)
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sakurakimuchi
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Re: Cafe Mysteria[Otome][GxB][Butler Cafe][10/16/2015]

#43 Post by sakurakimuchi » Tue Dec 15, 2015 3:30 am

Everything is so pretty so far~
And please don't worry, take all the time that you need. :D

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AsHLeX
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Re: Cafe Mysteria[Otome][GxB][Butler Cafe][10/16/2015]

#44 Post by AsHLeX » Mon Jan 04, 2021 10:43 pm

Hey everyone!~ Sorry for the long hiatus :)
Good news is I'm in the middle of organizing, re-writing and elaborating on my original script~
The new script will be much longer and detailed than the original, with exponentially more scenes.
For example, I'm about 50% done with Haru's Day 1 route, and there's a whooping total of 5000 words (including answers to the many, many choices).
Because the word count increases exponentially with every choice, the actual number of words in that playthrough is much less than the total number of words.

I have a couple of quick questions for everyone, especially those that played the demo:
1) Would you prefer if the butlers kept their school outfits like in the 2015 version, or if they wore traditional butler outfits instead (think Kuroshitsuji)?
2) How much "adult content" player choice options would you be comfortable with seeing in the game? Answer yes/no to the following:
(Note that these are all optional and the player does not have to engage if they do not want to)

- Suggestive 18+ jokes and banter?
e.g. "Why don't you meet me tonight and find out?"
- Implied and/or actual lovemaking scenes?
(The original only went as far as a kiss and nothing more, I may... or may not change that)
3) If there was an option to pick between an 'all ages' version and a '15+' version of Café Mysteria, which would you play?
- All ages: No suggestive banter, all difficult themes will be kept to a minimum and glossed over, cute and fluffy will be more of the focus. Any morally questionable choices will not be present as an option.
- 15+: Suggestive banter is optional, difficult themes will be explored in greater detail with the player being able to offer a huge variety of advise to the butler, including some morally questionable ones, may have implied lovemaking scenes, any detailed lovemaking scenes if present may be switched on/off.

[Contains minor spoilers below:]

In the 2015 completed version, there were probably only one or two mild implied jokes (e.g. like calling Zhang Tian a pervert due to a certain misunderstanding), and mentions of
suicide, death and murder
told in the form of a children's story.

In the 2021 version, there is a brand-new stat system that includes an innocent-flirty scale. Based on choices that you made earlier in the game, your ability to make the first move on your beloved butler may be very few, or many. As part of this innocent-flirty mechanic, some of the options include flirting with them by saying suggestive things (e.g. Were you planning on doing that to me?).

The original 'depressing' arc in the 2015 version will also be expanded in the 2021, giving more details about the butler's feelings on said topics and addressing their complicated feelings, grief and anger. The children's story will still remain, but with certain graphic details about
bullying, massacres, suicide and mental illnesses
may be included (trigger warnings will be added as necessary). The player's options to respond to the butler's complicated feelings will also contain some morally questionable answers, both as a way to give the player freedom of choice and a way to be realistic with answers that people may actually often give in real life when faced with that scenario.

Similar to the original, there will also be a happy slice-of-life route available, with more scenes and options than before.

Thanks for taking your time to read this! Your answers will be very helpful in shaping what the final result will be.
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