Had a good look about.PyTom wrote:If you could contact the second one, that would be great. If not - the spine format is not terribly complicated.
It appears to be open source, its mentioned on a number of Python websites listed as simply No Declared Licenses he hasn't updated i tin 2 years though, and the features most useful for Renpy were added in that time (largely Renpy would benefit from the mesh side of things and not only the bone + image stuff)
http://esotericsoftware.com/forum/I-m-w ... lit=Python
Thats where I found that info, just the Spine forums.
But honestly it might be a better idea to simply hack something together from scratch since eitherway this implementation is old as hell now, most of the really useful and awesome stuff in Spine came in the last few months of last year and the start of this year. Mesh deformation for example, which is largely what people want as thats what Live2D etc are basically all about (though they present it as amazing new tech never done before, its been done since the PS2).