A wanderer, a wayfarer, a stranger,
And the sleepy town he found in the snow
One winter night.
This short, free kinetic novel is available for download on Windows, Mac OS X, and Linux on our itch.io store at:
We would like to personally extend heartfelt thanks to every single reader of the Lemmasoft Forum who checked this project out while it was in development, showed interest in it, and looked forward to its release. Thank you kindly for your support, and we hope you enjoy the game!
A short, kinetic visual novel set on the Canadian border during the years 1967, 1987, and 2002. Heavily inspired by traditional folk music, each act of the plot is named after and dedicated to a beloved folk song. The character-heavy story will focus on the theme of the beauty and tragedy of the passage of time.
In the winter of 1967, a young man enters out of the snowy night into a bar in the sleepy town of Cedar on the northern frontier of Maine. He takes off his gloves and rubs his hands together. He slips out a golden pocket watch from inside his coat, checks the time, and gently places it back. Closing his tired eyes, he stops to think.
He is a wanderer cursed with eternal youth, sent out by fate forever to roam the world, never to find a home.
The bartender approaches him when he takes a seat and he pays for a drink so he can stay. The liquid in the glass shines slick like oil under the dim lights of the bar. Warmth fills the wanderer as he downs it in one gulp. After that he sits awhile to rest but knows he can't stay. Just as he gets up to leave, he notices something happening in the corner of the room.
A girl in a green dress is about to sing.
Watercress is a non-profit studio of over thirty volunteers located all around the world consisting of writers, artists, musicians, and programmers that have all united in our soulful desire to create art through the form of the visual novel. Since our formation in the summer of 2014, we have worked tirelessly day and night to make the stories we dream come true.
To learn more about us and our work, please feel free to contact us at our website (http://watercressstudios.com/), our Twitter (https://twitter.com/TeamWatercress), or my own Twitter listed in my profile to the side.
Remember, please feel free to provide any thoughts, comments, or suggestions you have about the game in the comments of this thread. Fanart, reviews, and favorite-character-discussions would all be incredibly appreciated!
Thank you all, and please enjoy Fare Thee Well!