I am calling a screen "side_nav" from a label and from "side_nav", I am calling "task" screen on top of it.
I want to return to the bottom stack which is to my label instead of having to click the button with action Return() two times to return to the label. I tried using Jump() as well but it messes up the Rollback functionality of Ren'py.
The current navigation stack looks like this.
1. label
2. "side_nav" screen
3. "task" screen
I want it to go from 3 => to 1 instead of 3 => 2 => 1
Ren'py how do I jump to bottom most stack for Return()?
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Re: Ren'py how do I jump to bottom most stack for Return()?
Why do you call screens in the first place? You can set the modal property of a screen to True to force player interact with this screen only, and in your "task" screen you can add an action to hide "side_nav" screen.
https://www.renpy.org/doc/html/screens. ... -statement
Will this construction suit for you?
https://www.renpy.org/doc/html/screens. ... -statement
Will this construction suit for you?
Code: Select all
screen side_nav:
modal True
frame:
maximum (200, 200)
minimum (200, 200)
align (0.05, 0.5)
vbox:
xfill True
align (0.5, 0.5)
textbutton "tasks" action Show("tasks")
null height 20
textbutton "close" action [Hide ("side_nav"), Return()] # the Return() action will make game progress to next sentence without player's click
screen tasks:
modal True
frame:
maximum (200, 200)
minimum (200, 200)
align (0.95, 0.5)
vbox:
xfill True
align (0.5, 0.5)
textbutton "Task 1" action [SetVariable("task", "Task 1"), Hide("tasks"), Hide("side_nav"), Return()]
null height 20
textbutton "Task 2" action [SetVariable("task", "Task 2"), Hide("tasks"), Hide("side_nav"), Return()]
# The game starts here.
label start:
$ task = "None"
"..."
show screen side_nav
"?"
"Task - [task]"
"..."
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