Oh, wow, it's really been a while since we got comments on this old game
Zelan wrote:Oh. My. Gosh. You guys. Your games are amazing and I love them.

Phantom of the Hospital was great, so I had figured this would be, too, but this is even better than I expected!
Oh my, thanks a lot, that is absolutely so sweet (m*´∀`)m Thanks a lot!!! This is so encouraging when we're already working on another game!! Thank you a lot!
Zelan wrote:how long did those bottles take?? - and the CG for
Murmur's worst end - sad, but beautifully drawn.
It took much longer than I hoped it would...
And yes, it's actually my fav CG as well, it looks desperate, I wish I had known how to make some animations in Ren'py back then... There would have been ashes flying as well *__*
Zelan wrote:I sort of ship the two of them together, to be honest, but I always do that so...ignore me. cx
Actually we can't ignore you, we ship them together as well... since the beginning of the dev.
Between you and me? We put as many hints as we could that Asmodée is actually more into Murmur than Evelyn.
Zelan wrote:Last little thing - spelling and grammar errors. c: I separated them into a few different folders -
my first playthrough (so they should all be in order),
subsequent playthroughs (these are out of order),
her story, and
his memory. You don't have to go back and fix them if you'd rather leave it as is but I figured I'd let you guys know anyway. It's not a huge deal since there's never a time when I can't understand the story. ^_^
Woooaaaah, thank you a lot !! I'll be fiwing this as soon as I can (I hope the files are still here ><), I'll be sure to update it once it's fixed, and also add you in the credit! Thanks a thousand times!!
Virelai wrote:The MC character is very relatable, in the sense that she has depression. And it's not a very "typical" sad, lonely, weak depression. I feel like there's a lot of solidity in the point that you're making, and honestly I feel like there's a deeper meaning to it? (unless im actually overthinking it lol)
.
Oh, thanks a lot! As you started your comment by saying you wouldn't lie, I'll be honest as well,
I went through the same phase as Evelyn did, during 2 years, though I never was convinced that it could be call "depression".
Thanks a lot for saying it seem relatable, because it was the toughest part about writing it: would it actually be interesting, relatable, or would it be unecessary? You answered to that, so thank you!!
Virelai wrote:I did wish that the story was a little longer, because there wasn't too much depth, like not enough layers to peel back, ya feel? Sorry I'm really like, fluffy when I write, so just in simpler terms, there wasn't as much character development in the Evelyn as I would have liked.[/spoiler]
Yes. you are true, and there's nothing wrong with saying it: we should have spent more time on Evelyn and the way she changes. Mismanagement of ingame-time as well, with 15.000 words, there should have been some place for her character development. In the future we never plan on letting the MC be that undeveloped, thank you for pointing it out!
Virelai wrote:Regarding the backgrounds and CG, all of it is really well put together. I don't know if you tweaked the background, or made original backgrounds, but the ambiance is really there and there's sort of a creepy/off feeling about each character.
Thank you a lot TT___TT)/ It's quite old now (most of the art was done around 2014-2015), but reading that it gives off an atmosphere is really nice (all the more since it's an urban fantasy game, it relies on this "off" feeling).
And about the BG, half half actually, I did take pictures of my own city, my fav café and all, but only used it as reference for the colors and the atmosphere. Evelyn's room is 100% Ikea for instance

Virelai wrote:In any case, hope you make a sequel! This was really well made, and keep cranking out good stuff!
We're still thinking about the next games we want to make, the only thing I can say for sure is that we really liked the urban-fantasy world Evelyn was thrown into, and we will probably use it again (like, definitely

).
Thank you both for your help and your comments
