About CG art
About CG art
I am trying to decide whether to look for a hand-drawn artist or a cg artist for a project I am working on and as such I have a question. Do programs like poser allows for such detail as squeezing the butt?
- Mammon
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Re: About CG art
I took a quick look at the promo video Poser has at their site and judging from the way they could make horns and mushrooms, acts such as squeezing should be possible with that program as well. The more detailed the model however, the more work off course. I however have no experience with Poser or anything 3D related, so don't assume my words to have any more meaning behind them than the absolute minimum.
P.S. When you're saying CG, do you mean the VN term for CG or the animation term CGI? There may be a misunderstanding in the making here if you mean the latter.
P.S. When you're saying CG, do you mean the VN term for CG or the animation term CGI? There may be a misunderstanding in the making here if you mean the latter.
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Re: About CG art
As it seems 3d character art and especially cgs are less popular among the readers and considered much less aesthetically pleasing. May depend on the quality of 3d though, I've seen awesome work too.
Re: About CG art
I am one of those people who feel 3DCG in a VN is detrimental. It is not based in logic, it is just how I feel. For instance, I will absolutely not mind if the backgrounds are done in 3D, but if any of the foreground characters are 3D it instantly feels bad. The best use of 3D hides the fact that it was 3D at all. Why the discrimination for the 3rd dimension? I couldn't tell you.
Re: About CG art
CG like PoserMammon wrote:I took a quick look at the promo video Poser has at their site and judging from the way they could make horns and mushrooms, acts such as squeezing should be possible with that program as well. The more detailed the model however, the more work off course. I however have no experience with Poser or anything 3D related, so don't assume my words to have any more meaning behind them than the absolute minimum.
P.S. When you're saying CG, do you mean the VN term for CG or the animation term CGI? There may be a misunderstanding in the making here if you mean the latter.
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Re: About CG art
The OP is using "CG" correctly. It's the entire VN community that's using it wrong. (This isn't sarcasm btw.)
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Re: About CG art
Mainly because 3DCG usually falls into the "uncanny valley" phenomenon. Especially if they are realistic, but also if the 3D model is of low quality. It's possible to make nice looking 3DCG but only if cartoony and using a high quality model. Realistic 3DCG looks weird if it is static.Biomass wrote:I am one of those people who feel 3DCG in a VN is detrimental. It is not based in logic, it is just how I feel. For instance, I will absolutely not mind if the backgrounds are done in 3D, but if any of the foreground characters are 3D it instantly feels bad. The best use of 3D hides the fact that it was 3D at all. Why the discrimination for the 3rd dimension? I couldn't tell you.
Generally it's better to use 2D art unless you are absolutely sure that your 3D art isn't creepy.
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Re: About CG art
If we use CG in this forum, it will be referring to a CG in a visual novel. There is no reason to prioritise CGI's bastardation over the local slang that has being used around here for years just because newcomers think it's a more common use of the word. If we were to use the term CG in a forum that discusses movies or animation then the visual novel term would indeed draw the shortest straw but here on Lemmasoft you cannot claim CGI to be the more important definition. In fact, if there's confusion about the term during discussions I'll start using CGI's old term: Photoshop, rather than change the term CG.Tempus wrote:The OP is using "CG" correctly. It's the entire VN community that's using it wrong. (This isn't sarcasm btw.)
Yours is the kind of idea that says that whatever the crowds around you think, has to be the only way. The kind of idea that leads from the USA calling themselves America because it rolls of the tongue easier, suddenly turning into them thinking that they are America (a.k.a. the continent which at least contains Canada and Greenland as well, if not also all the Latin American countries.)
Re: About CG art
America is TWO Continents not oneMammon wrote:If we use CG in this forum, it will be referring to a CG in a visual novel. There is no reason to prioritise CGI's bastardation over the local slang that has being used around here for years just because newcomers think it's a more common use of the word. If we were to use the term CG in a forum that discusses movies or animation then the visual novel term would indeed draw the shortest straw but here on Lemmasoft you cannot claim CGI to be the more important definition. In fact, if there's confusion about the term during discussions I'll start using CGI's old term: Photoshop, rather than change the term CG.Tempus wrote:The OP is using "CG" correctly. It's the entire VN community that's using it wrong. (This isn't sarcasm btw.)
Yours is the kind of idea that says that whatever the crowds around you think, has to be the only way. The kind of idea that leads from the USA calling themselves America because it rolls of the tongue easier, suddenly turning into them thinking that they are America (a.k.a. the continent which at least contains Canada and Greenland as well, if not also all the Latin American countries.)
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Re: About CG art
That's why I said it would at least refer to Canada and Greenland as well: North America, if not also the Latin countries: N America + Middle and South America. I already implied that there were two continents, however the united states are neither of these on their own. Can we get back on topic here? I mentioned the continent thing as an example, not an invitation for political debate.animalia wrote:America is TWO Continents not oneMammon wrote:Yours is the kind of idea that says that whatever the crowds around you think, has to be the only way. The kind of idea that leads from the USA calling themselves America because it rolls of the tongue easier, suddenly turning into them thinking that they are America (a.k.a. the continent which at least contains Canada and Greenland as well, if not also all the Latin American countries.)
Edit:
Jup, it's a bit of a gray area.MExico and central America are part of BOTH North America AND Latin America
Last edited by Mammon on Thu Nov 24, 2016 2:19 pm, edited 1 time in total.
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Re: About CG art
Mammon, what does the acronym "CG" stand for in the context of the visual novel community?
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Re: About CG art
I'm not Mammon, but its literal translation is "computer graphic", and it's used to describe a piece of artwork that is shown during an especially poignant scene in a VN, instead of the usual combination of character sprite and background art.Tempus wrote:Mammon, what does the acronym "CG" stand for in the context of the visual novel community?
And I really think this thread is getting a little heated in tone altogether. Cool it down a notch, everybody.
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Re: About CG art
Yes, theoretically speaking the CG for Visual Novels and the CG of movies are both an acronym of the same meaning 'Computer Graphic', but they represent two different ideas. And ironically very few people know what the acronym actually stands for in both cases. However, as this is Lemmasoft rather than a forum that discusses movies or animation etc., I will keep using CG as a way to refer to VN CG's and refer to the rest as CGI or Photoshop.Taleweaver wrote:I'm not Mammon, but its literal translation is "computer graphic", and it's used to describe a piece of artwork that is shown during an especially poignant scene in a VN, instead of the usual combination of character sprite and background art.Tempus wrote:Mammon, what does the acronym "CG" stand for in the context of the visual novel community?
And I really think this thread is getting a little heated in tone altogether. Cool it down a notch, everybody.
Re: About CG art
In my personal opinion, both CAN technically work. If you are really tight on money and have a program like poser already, then I would go ahead and use that. You most likely can add the same amount of detail with either type of artist.
The problem I find with 3D cg though is that it can be 'flat', as in the images lack a lot of visual interests because you can't bend the rules the same way as a hand drawn artist can. In short, 3d can look very stiff and expressionless if not done right.
The problem I find with 3D cg though is that it can be 'flat', as in the images lack a lot of visual interests because you can't bend the rules the same way as a hand drawn artist can. In short, 3d can look very stiff and expressionless if not done right.
Re: About CG art
I was worried that finding a good 2D artist of the style I want might be hardMellanthe wrote:In my personal opinion, both CAN technically work. If you are really tight on money and have a program like poser already, then I would go ahead and use that. You most likely can add the same amount of detail with either type of artist.
The problem I find with 3D cg though is that it can be 'flat', as in the images lack a lot of visual interests because you can't bend the rules the same way as a hand drawn artist can. In short, 3d can look very stiff and expressionless if not done right.
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