re: On Asking Questions

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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PyTom
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Re: On Asking Questions

#76 Post by PyTom »

I think so, although a lot of these questions might be hard to answer. For example, Ren'Py uses a hand-written recursive descent parser, not a parser generator. Third-party tools come with a big price, so you have to ensure you get a correspondingly big benefit.

That being said - this could be a very interesting idea for thread, here or in the cookbook.
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Thedarkjoa
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Re: On Asking Questions

#77 Post by Thedarkjoa »

When is coming the next version of ren'py? :D

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Re: On Asking Questions

#78 Post by Raichi »

Is anyone okay with adding me on skype? I prefer live feedback over forums. Anyway, just send me a note with your skype and I'll add you, thanks! :)

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resolution visual novel ren'py

#79 Post by zerox45 »

I can create a library upscaled a visual novel in ren'py and inserted into visual engine

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Re: android+focus_mask

#80 Post by city »

xela wrote:
barsunduk wrote:In imagebutton «focus_mask True» does not work on Android OS. Is it a global problem or it's just my luck?
It's a "global problem". You can use a callable instead, that works just fine (quite possibly much faster as well).
Would you mind clarifying this for me? How would I go about converting focus_mask True imagebuttons into something usable for android?

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Re: On Asking Questions

#81 Post by Ayekochan »

I've recently did a post asking for some help (viewtopic.php?f=48&t=42069), but, no replies so far. Could I get any here by any chance?
please and thank you!

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Re: On Asking Questions

#82 Post by trooper6 »

You should probably make a thread in the Questions thread rather than the music thread.
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*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?)
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Re: On Asking Questions

#83 Post by Ayekochan »

trooper6 wrote:You should probably make a thread in the Questions thread rather than the music thread.
Well it says "Questions, skill improvement, and respectful critique involving music, sound, and movies." as the description so I thought it'd be okay...

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Re: On Asking Questions

#84 Post by Meinos Kaen »

Hi there, question about building distributions!

I booted up my MacBook and finally managed to create an iOS version of my project. Only thing is, the game file is 39 Meg while the folder created for its Xcode Project version is 324 Megs.

That can't be right, right? Or do I only need some files out of the folder and not the entire folder?

Edit: Aaaaand I just discovered Xcode. Nevermind lol

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Re: On Asking Questions

#85 Post by tohtamish »

Can anyone tell me about animation made in Highway blossoms - is it made by separate layers with paning pictures at each? Moving at various speed clouds, moutains, etc. Just how did they do it?

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Re: On Asking Questions

#86 Post by ReDe3m3r »

How can I mark all already read text to unread so I cannot skip it anymore?

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Re: On Asking Questions

#87 Post by Andy_kl »

May we hide screen while we dragging Drag?

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Re: On Asking Questions

#88 Post by kumapandax »

How do you create character sprites? I want to make my own sprites by ipad pro but I don't know if it's possible. I tried searching up online how to make character sprites for Ren'Py but I couldn't find much to help my confused brain. Please help, ;;-;; and thankyou.

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Re: On Asking Questions

#89 Post by MaiMai »

Did you look around on our Art Assets forum?
Image COMMISSIONS AVAILABLE (check Tumblr sidebar)

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Re: On Asking Questions

#90 Post by nixrlz »

How do I link user choice to two variable ?
FOR EXAMPLE :

$ USERCHOICE = "X" OR "Y"

X = IMAGE_CHARACTER1

Y= IMAGE_CHARACTER2

the chosen X or Y become 1 variable = image CHOOSENCHARATER

so i can just type

show image CHOOSENCHARACTER

and the shown image will depend on user choice(whether it's X or Y)

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