So, I started whipping up the various character sprites of one of my future VN's heroines and wanted the community's opinion on it, considering it's my first time drawing in anime style. Not asking for a critique or anything, but some friendly pointers to see if I'm going in the right direction would be appreciated.
The character in question is Helen Sinclair, the protagonist's commanding officer and captain of the ship the story will mostly take place in.
Quinn's Art Thread
- Quinn-G
- Newbie
- Posts: 11
- Joined: Mon Jul 04, 2016 1:40 pm
- Projects: Blazing Skies
- Deviantart: Quinn-G
- Contact:
Quinn's Art Thread
Last edited by Quinn-G on Thu Feb 23, 2017 1:20 pm, edited 2 times in total.
Re: Opinion on first-time anime character artist? :3
Her skull looks a little off; the base of the back of her skull is located a little too high (it should be around the same level of the base of her ear).
And her cheek can be made more curvy/rounder (unless you're aiming to make her looks masculine or skinny). In general, female characters usually have curvy/round features (compared to the "edgy" males).
And her cheek can be made more curvy/rounder (unless you're aiming to make her looks masculine or skinny). In general, female characters usually have curvy/round features (compared to the "edgy" males).
My avatar is courtesy of Mellanthe
- LateWhiteRabbit
- Eileen-Class Veteran
- Posts: 1867
- Joined: Sat Jan 19, 2008 2:47 pm
- Projects: The Space Between
- Contact:
Re: Opinion on first-time anime character artist? :3
I don't have anything to add beyond that, except to watch out and make sure you are using consistent shading across the drawing. For instance, you used multi-tone shading on the hair and used color holds on it and the face, but didn't do the same thing on the body.indoneko wrote:Her skull looks a little off; the base of the back of her skull is located a little too high (it should be around the same level of the base of her ear).
And her cheek can be made more curvy/rounder (unless you're aiming to make her looks masculine or skinny). In general, female characters usually have curvy/round features (compared to the "edgy" males).
- Taleweaver
- Writing Maniac
- Posts: 3428
- Joined: Tue Nov 11, 2003 8:51 am
- Completed: Metropolitan Blues, The Loyal Kinsman, Daemonophilia, The Dreaming, The Thirteenth Year, Adrift, Bionic Heart 2, Secrets of the Wolf, The Photographer
- Projects: The Pilgrim's Path, Elspeth's Garden, Secret Adventure Game!
- Organization: Tall Tales Productions
- Location: Germany
- Contact:
Re: Opinion on first-time anime character artist? :3
Moved to Personal Art threads, where it belongs.
Scriptwriter and producer of Metropolitan Blues
Creator of The Loyal Kinsman
Scriptwriter and director of DaemonophiliaScriptwriter and director of The Dreaming
Scriptwriter of Zenith ChroniclesScriptwriter and director of The Thirteenth Year
Scriptwriter and director of Romance is DeadScriptwriter and producer of Adrift
More about me in my blog"Adrift - Like Ever17, but without the Deus Ex Machina" - HigurashiKira
- Quinn-G
- Newbie
- Posts: 11
- Joined: Mon Jul 04, 2016 1:40 pm
- Projects: Blazing Skies
- Deviantart: Quinn-G
- Contact:
Re: Opinion on first-time anime character artist? :3
Thanks and sorry, I'll check more thoroughly next time. #BakaDesuTaleweaver wrote:Moved to Personal Art threads, where it belongs.
I do indeed wish to give her a more edgy look to emphasize her authority and the fact that she's the oldest of the four heroines I planned. I appreciate the criticism, but placing the base of the skull near the base of the ear would make her skull too big for my tastes, not to mention that the perspective is slightly different from the image you showed.indoneko wrote:Her skull looks a little off; the base of the back of her skull is located a little too high (it should be around the same level of the base of her ear).
And her cheek can be made more curvy/rounder (unless you're aiming to make her looks masculine or skinny). In general, female characters usually have curvy/round features (compared to the "edgy" males).
Relax, it's not the final picture. Each sprite will be properly shaded in the final game and I have yet to draw her other base poses and expressions. Character sprites are a lot more work than I thought they'd be. -_-'LateWhiteRabbit wrote:I don't have anything to add beyond that, except to watch out and make sure you are using consistent shading across the drawing. For instance, you used multi-tone shading on the hair and used color holds on it and the face, but didn't do the same thing on the body.
Re: Opinion on first-time anime character artist? :3
Fair enough....
Maybe it's helpful if the next time you ask similar question, you also add some insights about what you really wanted to show with the character(s) that you post in your thread so that we can give you the "useful" pointers instead of a generic feedback like what I mentioned above. For example, I didn't know that Helen is supposed to look edgy, or that you have a specific taste in art style...
Maybe it's helpful if the next time you ask similar question, you also add some insights about what you really wanted to show with the character(s) that you post in your thread so that we can give you the "useful" pointers instead of a generic feedback like what I mentioned above. For example, I didn't know that Helen is supposed to look edgy, or that you have a specific taste in art style...
My avatar is courtesy of Mellanthe
- Quinn-G
- Newbie
- Posts: 11
- Joined: Mon Jul 04, 2016 1:40 pm
- Projects: Blazing Skies
- Deviantart: Quinn-G
- Contact:
Re: Opinion on first-time anime character artist? :3
Don't get me wrong, I appreciate that you went out of your way to create a comparison image in order to illustrate your point. Anime (and character design in general, I might say) has such a wide spectrum on how to draw a character, it's no surprise you or another artist will find my way of drawing characters strange.
For instance, another big difference between Helen and your screencap is the ear's placement. It's been ingrained in me that the ear should always be drawn with its top at the eye line and the base slightly higher than the nose line. Yet for Darkness, the ear is smaller and much lower than that.
If you take into account the fact that everyone has different tastes when it comes to style, and (if they're artists themselves) that they have very personal ways of drawing a character, then pleasing everyone is impossible.
But you're right, I should have mentioned details about Helen's personality when I asked for pointers. The other heroines have "bubblier" personalities, so their features will be much rounder to account for that.
I might just rename this thread The official "Blazing Skies" art progress thread to keep people updated on its progress.
For instance, another big difference between Helen and your screencap is the ear's placement. It's been ingrained in me that the ear should always be drawn with its top at the eye line and the base slightly higher than the nose line. Yet for Darkness, the ear is smaller and much lower than that.
If you take into account the fact that everyone has different tastes when it comes to style, and (if they're artists themselves) that they have very personal ways of drawing a character, then pleasing everyone is impossible.
But you're right, I should have mentioned details about Helen's personality when I asked for pointers. The other heroines have "bubblier" personalities, so their features will be much rounder to account for that.
I might just rename this thread The official "Blazing Skies" art progress thread to keep people updated on its progress.
Who is online
Users browsing this forum: No registered users