I'm making a dating sim in which the game has variables that keep track of the date, month, and weekname (Monday, Tuesday, etc).
Previously, I use this code below:
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text FileTime(number, empty=_("???"))
My question is, how do we display in-game time (the game variables "Date", "Month", "Weekname" when the player save the game) in the save screen?
I tried this code below:
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text "[weekname], [day]/[month]"
In summary, what I want is:
Let's say in-game time is Wednesday, 13 April. When player saves the game, the time displayed is "Wednesday, 13 April."
Even if the day in-game changes to Thursday, 14 April, the time in file slot is still Wednesday, 13 April as long as player didn't overwrite the save file.
Is something like this possible?
Thank you!