Floating Isles Ealina (RPG, farming sim, commercial)

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Rinima
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Floating Isles Ealina (RPG, farming sim, commercial)

#1 Post by Rinima »

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Concept art
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Music




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Rinima - writer, programmer, GUI artist project lead (https://twitter.com/Rinima652)
Trass - Musician (https://soundcloud.com/trass84)
Clea Leshlick - musician, mixing and mastering (https://twitter.com/clealeshlick)
Pikabyunn - area concept art (https://twitter.com/Pikabyunn)
Geiky - lyrics, conlanguage (https://twitter.com/Geikroitz)
Usachii - vocals (https://www.youtube.com/user/Usachiichan)
Kilotango - vocals (https://soundcloud.com/kaleidoscope-trigger)
AtelierAria - monster design (http://atelier-aria.tumblr.com/)
Annabel-m - character artist (http://annabel-m.deviantart.com/)
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Rinima
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Re: Floating Isles Ealina (RPG, farming sim, commercial)

#2 Post by Rinima »

[Reserved for updates]
Hey guys! So this wasn't something I was planning, but after some careful consideration, I've come to the conclusion that this game will be 3D (was originally planned to be 2D).
It's nothing finished yet, but I though I might post my progress of modeling one of the player characters.
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I'll be updating this as I go, but expect this to be finish soon, and to see some environmental models soon.

Also, I've decided to do a monthly youtube video, detailing progress, but also talking about certain features within the game that will be implemented, and that will be on Harmonic Dreams Youtube channel:
here, please feel free to subscribe to be notified of updates.
Last edited by Rinima on Sat May 27, 2017 8:31 am, edited 1 time in total.
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Elmvine
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Re: Floating Isles Ealina (RPG, farming sim, commercial)

#3 Post by Elmvine »

The OST for this sounds lovely. Will this be a visual novel hybrid? Or more like a traditional rpg.

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AntiquedFae
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Re: Floating Isles Ealina (RPG, farming sim, commercial)

#4 Post by AntiquedFae »

I am just popping in to say...Yes. This is what I want. I am so excited, and will be following every single update, no matter how tiny, on this thread. I'm a touch nervous since this game is incredibly ambitious and looks to be in earlier development (I assume?). And it is heartbreaking when a game I have been following devoutly is unable to be completed, but I am taking a chance on this one because I want it to happen, I say! So I look forward to your updates, and wish you the absolute best.
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Re: Floating Isles Ealina (RPG, farming sim, commercial)

#5 Post by martin123 »

Awesome!
SCHRemedies
Last edited by martin123 on Thu Apr 20, 2017 7:14 am, edited 1 time in total.

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Rinima
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Re: Floating Isles Ealina (RPG, farming sim, commercial)

#6 Post by Rinima »

@Elmvine
RPG more than VN, and I'm glad you like the OST, I'm really happy with it so far :D

@AntiquedFae
Hey! Glad your excited for the game :D

@martin123
Thanks!
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CatyCats
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Re: Floating Isles Ealina (RPG, farming sim, commercial)

#7 Post by CatyCats »

This looks good!
Story makes it interesting and mysterious and big too (I mean 8 islands? WOnderful!)
Characters looks nice (even though they are sketches)
The backgrounds are cool!
The OST is the way I love it for a farming game. I love the voice too

Good luck!!

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Rinima
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Re: Floating Isles Ealina (RPG, farming sim, commercial)

#8 Post by Rinima »

@CatyCats
Haha yea it is a big story, and the islands are probably going to be quite large, large enough to give a player at least 3-4 hours worth of game play per island.
And yes, I'm also rather partial to the OST, it's easily one of the most aspects of the game for myself.

@everyone else
Update up above! Please check it out~
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Celianna
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Re: Floating Isles Ealina (RPG, farming sim, commercial)

#9 Post by Celianna »

3D is such a huge task, I wish you luck! This is definitely something I'd want to play :D

Maybe give the girl a rounder butt though? Haha, sorry, I always feel weird whenever the girl has no curves.
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Re: Floating Isles Ealina (RPG, farming sim, commercial)

#10 Post by Skye0 »

This project looks very promising! The music and art is wonderful, and the setting sound fun. I'm also amazed to see you go with 3D-graphics route. I'll definitely be keeping my eyes on this project, and I wish you and your team the best of luck! ^^

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