Being forced to join a stranger's fight, can she discover her feelings towards injustice?
Will this careless adventure become the sparks of a Galactic disaster?
Will you choose to bring Order, or dance to the tune of Chaos?
I kind of like the art. It's kinda realistic and not abstract --I'd place it in the lower left section of McCloud's triangle of comics art. If you choose to stick with this style, you might benefit from avoiding character animations. If they start moving during a scene, it *might* invoke the uncanny valley.Rinmaru wrote:1- What are your first impressions?
I downloaded the demo, tried to install it... and got a notification saying "Windows SmartScreen prevented an unrecognized app from starting." I will try to sort out this problem. (At least it's better than some antivirus programs which I've used. One or two have automatically deleted freeware programs and demos without asking for my permission.)Rinmaru wrote:2- If you played the demo, what do you think so far?
Oh lawd. I am so ready for this. Pretty much everything I want. Will have to play the demo on my next break!
^ First Impressions. Also... I suspect Kieran and Egon may be favs from those quotes alone. But that might say a lot about my type.
Holy shit, the art's beautiful. That's the first thing that stood out to me. I also like the idea of order vs. chaos. It's not new but it's always interesting to think about.
I'm not sure what your word count is going to be, but just looking at your art I would say you could probably sell this for 12, maybe even 15 dollars? I'm not an expert but I'd be willing to pay that much.
I kind of like the art. It's kinda realistic and not abstract --I'd place it in the lower left section of McCloud's triangle of comics art. If you choose to stick with this style, you might benefit from avoiding character animations. If they start moving during a scene, it *might* invoke the uncanny valley.
The cartoonish and cheerful-looking robot Kitt seems out of place. It might be wise to include an in-story justification of why it looks like it does. (Its designer might say something like "We didn't want a walking, blocky computer.")
Law versus chaos has been used to determine a character's alignment in all sorts of games. How will it work in the story? Will the decisions lean toward being obvious? Will they be mostly vague and potentially misleading? Will there be a variety of clear and opaque choices?
I downloaded the demo, tried to install it... and got a notification saying "Windows SmartScreen prevented an unrecognized app from starting." I will try to sort out this problem. (At least it's better than some antivirus programs which I've used. One or two have automatically deleted freeware programs and demos without asking for my permission.)
gekigan, that's a Windows security feature... you just have to tell it to let you run the application anyway. (The dialog box should have something you can click for more information, which will reveal the "run anyway" option.) This happens with anything downloaded from the internet that doesn't have a publisher signature recognized by the computer. Actually, it's happened with my demo, I'm going to try and figure out what I have to do to have computers recognize my game isn't a threat. :\
oh woow, the artworks are gorgeous! Those cg is simply stunning, and the story looks very promising. I've download the demo and will play it when I have the chance. Just one thing though, is there a reason why you made Pious standing so awkwardly?
gekigan, that's a Windows security feature... you just have to tell it to let you run the application anyway. (The dialog box should have something you can click for more information, which will reveal the "run anyway" option.) This happens with anything downloaded from the internet that doesn't have a publisher signature recognized by the computer. Actually, it's happened with my demo, I'm going to try and figure out what I have to do to have computers recognize my game isn't a threat. :\
The demo is awesome so far! I'm really liking it. The arts are fantastic, especially the sprites and CGs. I see the price is $10... I think the game's worth $15, at least. I love the codex system, I'm doing something similar in my own game! The setting and world building is so strong, it's wonderful how you've found a way to showcase it. I loved the non-swear words and the text effect on them, they made me chuckle! Overall, the writing was so enjoyable. I chuckled and gasped and worried right along with the characters!
My biggest issue is how some elements flash in and out a lot: characters, when they change position, and the dialogue box, when a different character speaks. That was really annoying to me. It's like, stay on the screen, you! Could things maybe just fade transition between poses/speakers without totally disappearing? Also, I ended up skipping the intro because the text was taking so long... I get really impatient waiting for text because I read quite fast. Which actually, the way the dialogue boxes and characters sometimes flashed in and out took a bunch of time, and I ended up over-clicking just trying to get the story to go as fast as I can read.
While I appreciated the tutorial stuff, having that information appear one sentence at a time seemed ineffective. I would prefer if a few sentences showed up at once, and then I could parse them all and decide if there was a sentence I needed to parse again. Instead, I was clicking to read the next sentence, only to realize I might have wanted to re-read some of the sentences based on the sentences that came after. Obviously I ended up going to the log, but I think it would be more efficient if tutorial information displayed a few sentences at once.
I found some typos, if that counts as a bug? Right after the artifact is shown and you are given the first order/chaos choice, "commission" is misspelled. The line is "5k and you'll pay for the transfer comission fee." Then, at the club, when Egon is talking to Lex, the line "He didn't look like a proffesor, though." When Virgo and Videns are talking, "It is too early say" should be "It is too early to say." And I'm not sure, but when Karel and Kitt appear, jacuzzi is spelled "jakuzi," is that intentional? And then Egon and Lana are talking to Karel, there's a line by Egon, "You are a friend of Aarons. Did he tell you anything about me?" It's missing an apostrophe on "Aaron's." And then professor is misspelled again a little after the: "They can't even decipher one percent of the information I'm receiving in algorithms per millisecond, Proffesor."
I did sometimes find the outcomes of choices to be surprising... When Egon asked about using the Arion I chose, "Oh, no," expecting this would just express alarm, but it turned out I was saying "no" to him and that this was a cunning option. I realize the facial expressions in the boxes is a clue... I think it might be worth emphasizing that players should look at those expressions, because it turns out they're maybe more important than the actual words chosen! The cunning face might be a bit too subtle, though... I found myself mistakenly choosing cunning options again at other points, thinking they were more neutral. I unintentionally pissed Egon off quite a bit as a result. XDDD
There was a background sound effect of some sort, at the scene where the Auditor appears, which was very high-pitched and painful; I had to mute my computer.
I didn't make it all the way to the end of the demo... not because I wasn't interested, but because there's so much in the demo! This game is absolutely a must-buy for me. It's fantastic! You 100% have a customer in me.
EDIT: When I was about to quit, I noticed I only had one CG unlock left in the gallery, so I realized I was probably near the end of the demo and finished it after all! So excited to find out what happens next, the full game is gonna be amazing based on the demo.
I can not see the text. What should I do? english is not my mother tongue sorry
I played the demo and have to say I LOVE IT! I am totally going to snatch it up as soon as its available to buy!
I adore the art and story so far and the use of codex's to not clog up the conversations. The world building is top notch so far and all the characters are fun~
I have no idea if there is any romance in this game but please, PLEASE let me smooch Egon. >//u//> He is a cutey-poot.
I like your art style. I get a lot of Torment vibes from this. Looks pretty awesome, so far! I look forward to hearing more about it.
Also, can I just bless you on these CGs. I always think to myself people might think I'm being excessive if I try for x amount of CGs, with variations.
I said Egon and Kieran would be my favs. I was right.
Thank you so much! If everything goes right, the full release will be on May 2018.Hey, just wanted to drop by and tell you how amazing this game is! I played the demo, and Ioved it! I might love Kitt a bit too much haha, also, the art is so beautiful, I can't stop marvelling at it. I like the narrative and diversity of characters as well. The choices were so much fun to choose from too. I find this game way too interesting, and I'm looking forward to the full release. Good Luck!
Users browsing this forum: Google Feedfetcher