I want to fade some images slowly in and don't want that players can wreck that moment by clicking the mouse!
$ renpy.pause(1.0, hard=True) That's only for generally pauses between dialogues or images. But is there a way also to force the dissolve transitions?
How to disable skipping the "with dissolve" transitions?
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Re: How to disable skipping the "with dissolve" transitions?
Mmmm have you tried $ renpy.transition(dissolve)? I know it's a way to force a dissolve transition on a custom screen call, maybe it will also work here?
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Re: How to disable skipping the "with dissolve" transitions?
Maybe ATL could do it?
I haven't tried to do this yet.
I haven't tried to do this yet.
Code: Select all
image dissolve_sprite:
"filename.png"
dissolve(0.5)
pause(0.5)
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