When i do a call screen in script.rpy (to ask for a choice) the buttons appear correctly but the say screen hides itself until the choice is made.
I'd like the player to be able to see the last sentence on the say screen to provide context, or remind him of what was just said.
Here is how I do it (simplified)
script.rpy
Code: Select all
label start:
"Alice" "Hello you !"
"Alice" "Would you like to change my name ?"
call screen choice()
if _return == 0:
"Alice" "That's good ! I love my name !"
else:
"Alice" "Too bad, I don't know you well enough ..."
return
Code: Select all
screen choice():
hbox:
xalign 0.5
yalign 0.8
spacing 120
vbox:
imagebutton auto "no_%s.png" action Return(0)
vbox:
imagebutton auto "yes_%s.png" action Return(1)
Thanks in advance !