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"There are lots of predators out there... stalkers who'd just love to have a taste of someone like you..."
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Plot Summary
The graveyard shift at a dingy diner in San Francisco -- that's where MC's story begins. It's just another normal night, or at least it seems to be.
...That is, until a certain mysterious customer stops by, bringing the dangerous attention of a few people with him. When it rains, it pours,
and suddenly MC finds himself in the middle of a war he didn't even know existed... between vampires.
How does MC react to the dark, violent world that opens up before him? That's up to you!
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Development Background
Red Embrace was conceived as a short, experimental game mainly targeted at the Android marketplace. Developed in only a few months, it features a number of aspects we haven't tried in our previous games, such as a renamable/flexible MC, routes that can be picked regardless of choices, and dynamic dialogue based on MC's personality.
We're planning a fourth route that will be available for free (at some point after release), assuming players show interest!
► Genre: Drama, romance, dark modern
► Rating: PG-13 (language, violence, sexual themes)
► Length: ~43,000 words
► Endings: 6 (3 good, 3 bad)
► Platforms: Android, Steam, Itch.io
► Commercial: Yes (estimated price ~$4.99)
► Release Date: February 2018
► Changable MC personality & interests
► Different dialogue & choices based on personality
► 8 track OST with a dark, urban vibe
► 11 CGs featuring the romantic and the sexy
Ash has been stuck in San Francisco for most of his life. Even though he dreams of becoming a famous artist
(whether in music, digital art, or writing is up to the player!), he currently works the graveyard shift at a run-down little diner.
He's wry, tough, and determined by default, but his personality changes and grows throughout the course of the game!
Despite his intimidating appearance, Dominic prefers to keep to himself. A man of few words, he rarely offers
any insight into his thoughts, but his silence suggests a deep conflict going on beneath the surface.
Isaac reeks of "unscrupulous businessman," and makes no effort to hide it. He seems very out of place among
the rough, unrefined types who hang around San Fran's seedy parts, though there's a good reason for the company he keeps.
Wild, impulsive, bloodthirsty, and Dominic's polar opposite, Rex wears his vampiric nature like a badge of pride.
It's a wonder he's lived as long as he has, considering his reckless nature and insatiable appetite.
(GUI still a work-in-progress)
► Do you like vampire-focused games? Do they appeal to you in a romantic sense?
► What are your thoughts on a MC whose personality and interests are swayed by you, the player, and evolve throughout the game?
► What are your thoughts on frequent dialogue changes based on the MC's personality? Would this motivate you to play routes multiple times to see different dialogue?
► Which character appeals to you most? Why?
► For players of mobile VNs: Do you prefer the freemium/"story ticket" format, or pay-per-route?
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Thank you very much for reading, and we look forward to hearing your thoughts/feedback!