I want to declare the animation at the top of my game so that I don't have to type out the animation after every choice, and instead I can write one statement.
The problem I'm running into is that I don't know how to code this when there are two images in the animation, and I want only one of them to move. To give you an idea of what it looks like, there is a diamond next to the characters name and an arrow beside the diamond. If points go up, the arrow slides out. If points go down, the arrow slides down.
Right now, I have this code set up at each choice: (This is for an increase in points)
Code: Select all
show character_affection_base:
xalign 0.29 yalign .74
show affection_arrow:
xalign .29 yalign .74
linear 1.0 xalign .33
with dissolve
hide character_affection_base
hide affection_arrow
with dissolve