I'm running into issues though...
Here is my screen:
Code: Select all
screen audio_settings():
tag menu
use game_menu(_("Audio"), scroll="viewport"):
style_prefix "audio_settings"
$tooltip = GetToolTip()
vbox:
xalign 0.5
if tooltip:
text "[tooltip]"
vbox:
if config.has_music:
label _("Music Volume")
hbox:
bar value Preference("music volume")
if config.has_sound:
label _("Sound Volume")
hbox:
bar value Preference("sound volume")
if config.sample_sound:
textbutton _("Test") action Play("sound", config.sample_sound)
if config.has_voice:
label _("Voice Volume")
hbox:
bar value Preference("voice volume")
if config.sample_voice:
textbutton _("Test") action Play("voice", config.sample_voice)
if config.has_music or config.has_sound or config.has_voice:
null height gui.pref_spacing
textbutton _("Mute All"):
action Preference("all mute", "toggle")
style "mute_all_button"
Code: Select all
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/rps.rpy", line 105, in execute
screen audio_settings():
File "game/rps.rpy", line 105, in execute
screen audio_settings():
File "game/rps.rpy", line 107, in execute
use game_menu(_("Audio"), scroll="viewport"):
File "game/screens.rpy", line 451, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens.rpy", line 451, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens.rpy", line 457, in execute
frame:
File "game/screens.rpy", line 460, in execute
hbox:
File "game/screens.rpy", line 462, in execute
frame:
File "game/screens.rpy", line 465, in execute
if scroll == "viewport":
File "game/screens.rpy", line 467, in execute
viewport:
File "game/screens.rpy", line 476, in execute
vbox:
File "game/screens.rpy", line 477, in execute
transclude
File "game/rps.rpy", line 107, in execute
use game_menu(_("Audio"), scroll="viewport"):
File "game/rps.rpy", line 110, in execute
$tooltip = GetToolTip()
File "game/rps.rpy", line 110, in <module>
$tooltip = GetToolTip()
NameError: name 'GetToolTip' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "C:\Program Files (x86)\renpy\renpy\ast.py", line 882, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Program Files (x86)\renpy\renpy\python.py", line 1913, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "C:\Program Files (x86)\renpy\renpy\ui.py", line 289, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Program Files (x86)\renpy\renpy\display\core.py", line 2662, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Program Files (x86)\renpy\renpy\display\core.py", line 3049, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "C:\Program Files (x86)\renpy\renpy\display\core.py", line 521, in visit_all
d.visit_all(callback, seen)
File "C:\Program Files (x86)\renpy\renpy\display\core.py", line 521, in visit_all
d.visit_all(callback, seen)
File "C:\Program Files (x86)\renpy\renpy\display\core.py", line 521, in visit_all
d.visit_all(callback, seen)
File "C:\Program Files (x86)\renpy\renpy\display\core.py", line 521, in visit_all
d.visit_all(callback, seen)
File "C:\Program Files (x86)\renpy\renpy\display\screen.py", line 424, in visit_all
callback(self)
File "C:\Program Files (x86)\renpy\renpy\display\core.py", line 3049, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "C:\Program Files (x86)\renpy\renpy\display\screen.py", line 434, in per_interact
self.update()
File "C:\Program Files (x86)\renpy\renpy\display\screen.py", line 619, in update
self.screen.function(**self.scope)
File "game/rps.rpy", line 105, in execute
screen audio_settings():
File "game/rps.rpy", line 105, in execute
screen audio_settings():
File "game/rps.rpy", line 107, in execute
use game_menu(_("Audio"), scroll="viewport"):
File "game/screens.rpy", line 451, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens.rpy", line 451, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens.rpy", line 457, in execute
frame:
File "game/screens.rpy", line 460, in execute
hbox:
File "game/screens.rpy", line 462, in execute
frame:
File "game/screens.rpy", line 465, in execute
if scroll == "viewport":
File "game/screens.rpy", line 467, in execute
viewport:
File "game/screens.rpy", line 476, in execute
vbox:
File "game/screens.rpy", line 477, in execute
transclude
File "game/rps.rpy", line 107, in execute
use game_menu(_("Audio"), scroll="viewport"):
File "game/rps.rpy", line 110, in execute
$tooltip = GetToolTip()
File "game/rps.rpy", line 110, in <module>
$tooltip = GetToolTip()
NameError: name 'GetToolTip' is not defined
Windows-8-6.2.9200
Ren'Py 7.1.1.929
RPSv2 0.3.02
Fri Nov 16 05:26:16 2018
Code: Select all
default tooltip = GetToolTip()
Code: Select all
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00start.rpy", line 185, in script
python:
File "renpy/common/00start.rpy", line 186, in <module>
renpy.execute_default_statement(True)
File "game/rps.rpy", line 4, in set_default
default tooltip = GetToolTip()
File "game/rps.rpy", line 4, in <module>
default tooltip = GetToolTip()
NameError: name 'GetToolTip' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "C:\Program Files (x86)\renpy\renpy\bootstrap.py", line 313, in bootstrap
renpy.main.main()
File "C:\Program Files (x86)\renpy\renpy\main.py", line 513, in main
run(restart)
File "C:\Program Files (x86)\renpy\renpy\main.py", line 139, in run
renpy.execution.run_context(True)
File "C:\Program Files (x86)\renpy\renpy\execution.py", line 876, in run_context
context.run()
File "renpy/common/00start.rpy", line 185, in script
python:
File "C:\Program Files (x86)\renpy\renpy\ast.py", line 882, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Program Files (x86)\renpy\renpy\python.py", line 1913, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00start.rpy", line 186, in <module>
renpy.execute_default_statement(True)
File "C:\Program Files (x86)\renpy\renpy\exports.py", line 3303, in execute_default_statement
i.set_default(start)
File "game/rps.rpy", line 4, in set_default
default tooltip = GetToolTip()
File "C:\Program Files (x86)\renpy\renpy\python.py", line 1937, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/rps.rpy", line 4, in <module>
default tooltip = GetToolTip()
NameError: name 'GetToolTip' is not defined
Windows-8-6.2.9200
Ren'Py 7.1.1.929
RPSv2 0.3.02
Fri Nov 16 05:29:00 2018
Anybody know anything?
I'm just going to use the legacy tooltip for now, but I'd really like to "update" to the (seemingly) better new way of doing it.