The game map work's for now, i used the map with jump in city places that are labels, but in the main character house im trying to use the return and i have a lot of troubles.
I start the script from the main character room using "jump userroom"
Code: Select all
label userroom:
if dtime in [0, 1, 2, 3]:
scene urbase
else:
scene urnight
show screen exitur
call screen basehud
$renpy.pause(hard=True)
ps. if i press the skip there it breaks the game, it hide all the screens but i will check it another time
I press "exitur" and it shows the right bg of the first floor
Code: Select all
screen exitur:
imagebutton:
idle "exitbutton"
hover "exitbutton"
xpos 880 ypos 875
action [Hide( "urbase" ), Jump("firflo")]
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label firflo:
$hideall() #HIDES NON HUD SCREENS
if dtime in [0, 1, 2, 3]:
scene firflobase
else:
scene firflonight
call screen firflo
Code: Select all
screen firflo:
imagebutton:
idle "userroombutton"
xpos 1750 ypos 125
action Return("userroom")
imagebutton:
idle "basefloorbutton"
xpos 1750 ypos 875
action Return("baflo")
use basehud
I didn't really understood for now how the return works, it should do something like the jump? why it doesn't show the screens like "exitur" or "basehud" and the userroom background? can anyone say to me what im doing wrong? Also when im in the "no screen and no bg change" if i press the skip it jumps in another place of house, the label after firflo!
Thanks to everyone and sorry for my bad english! Have a good day!