VN like Fate/Stay Night

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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DarkSign
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VN like Fate/Stay Night

#1 Post by DarkSign »

Hi, I'm developing a VN, but I like to use some features of Fate, like a customized menu for example.
I had sucess on window display, the text and transitions.

I want to know if it is possible to do a Video Gallery like Fate one, because my idea is to have at least 2 opening themes and I want to make it accessible by a Menu.

Everything about the Fate style will be great accepted.

Thanks!
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EvilDragon
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Re: VN like Fate/Stay Night

#2 Post by EvilDragon »

It is possible. You can do it the same way you do the ordinary gallery, but instead of images you can put videos in displayables that contain images. I think.
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DarkSign
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Re: VN like Fate/Stay Night

#3 Post by DarkSign »

Thank you for the answer.

Ok, another question. Is possible on Renpy to do menus like this novel? I mean, with images as buttons.
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Re: VN like Fate/Stay Night

#4 Post by luminarious »

Yes, with main menu you can style the buttons individually (I don't remember how exactly..), or you can use the new image map layout.

DarkSign
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Re: VN like Fate/Stay Night

#5 Post by DarkSign »

Ok, i tried to figure out the new function, but where specifically I can put the codes? In the options file? An example file would be great.
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Re: VN like Fate/Stay Night

#6 Post by EvilDragon »

You should put the code in options.rpy. And I recommend skining the buttons individually, rather than using imagemap approach. It's more flexible, as it allows you more detailed button skinning.
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