So I hereby present to you, the completely free (no strings attached) Ren'Py Portrait Mode GUI (Its really free!). No attribution required.
Download it here:
Current version
v1.31 - Optimisation update
Old versions
v1.30 - Screens rework/bug fixes
v1.29 - imagebutton rework
v1.28 - Changelog addition
v1.27 - Resolution upgrade
v1.25 - Quick menu upgrade
v1.20
v1.10
v1.03
v1.02
v1.01
v1.0
The file is a 7zip compressed archive.
Simply extract it into your projects folder and edit it like your regular projects. It is designed for use with an Android smartphone, so I cannot guarantee suitability/compatibility for iOS devices, although it should work fine.
Resolution is 720x1280
Included with the GUI is a short sample of dialogue in both ADV mode and NVL mode to give you an idea of how a game will look and feel. This also serves as an example of how to structure your game and use the vibration function.
The assets used for this sample are all free to use and redistribute or edit/modify, no attribution required.
Edgy-tan is freely provided by Uncle Mugen. Thanks Uncle Mugen!
The Ren'Py Logo belongs to Tom "PyTom" Rothamel.
SAMPLES
Note: all samples taken from version 1.10
There is also a tooltip section in the settings menu that displays information when a player holds their finger on a button.
Important:
You may wish to review the following lines in options.txt
Code: Select all
## line 135 - 145
## If true, hardware video playback will be used on mobile platforms.
## This is faster, but only some formats are supported and only fullscreen video is available.
## If false, software playback will be used, but it may be too slow to be useful.
define config.hw_video = True
## If true, the mobile app will save its state when it loses focus.
## The state is saved in a way that allows it to be automatically loaded
## (and the game to resume its place) when the app starts again.
define config.save_on_mobile_background = False
Code: Select all
## line 162
define config.save_directory = "AndroidGUI-1536233790"