Code: Select all
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00start.rpy", line 309, in script call
call expression "before_main_menu"
File "game/script.rpy", line 417, in script
call screen main_menu
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/screens.rpy", line 694, in execute
screen load():
File "game/screens.rpy", line 694, in execute
screen load():
File "game/screens.rpy", line 698, in execute
use file_slots(_("Load"))
File "game/screens.rpy", line 706, in execute
screen file_slots(title):
File "game/screens.rpy", line 706, in execute
screen file_slots(title):
File "game/screens.rpy", line 710, in execute
use game_menu(title):
File "game/screens.rpy", line 514, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens.rpy", line 514, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens.rpy", line 523, in execute
frame:
File "game/screens.rpy", line 526, in execute
hbox:
File "game/screens.rpy", line 532, in execute
frame:
File "game/screens.rpy", line 535, in execute
if scroll == "viewport":
File "game/screens.rpy", line 567, in execute
transclude
File "game/screens.rpy", line 710, in execute
use game_menu(title):
File "game/screens.rpy", line 712, in execute
fixed:
File "game/screens.rpy", line 732, in execute
grid gui.file_slot_cols gui.file_slot_rows:
File "game/screens.rpy", line 741, in execute
for i in range(gui.file_slot_cols * gui.file_slot_rows):
File "game/screens.rpy", line 744, in execute
button:
File "game/screens.rpy", line 744, in keywords
button:
NameError: name 'saved' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/00start.rpy", line 309, in script call
call expression "before_main_menu"
File "game/script.rpy", line 417, in script
call screen main_menu
File "H:\Archivos de Programa\Renpy-7.2.0-sdk\renpy\ast.py", line 1949, in execute
self.call("execute")
File "H:\Archivos de Programa\Renpy-7.2.0-sdk\renpy\ast.py", line 1937, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "H:\Archivos de Programa\Renpy-7.2.0-sdk\renpy\statements.py", line 277, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "H:\Archivos de Programa\Renpy-7.2.0-sdk\renpy\exports.py", line 2905, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "H:\Archivos de Programa\Renpy-7.2.0-sdk\renpy\ui.py", line 297, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "H:\Archivos de Programa\Renpy-7.2.0-sdk\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "H:\Archivos de Programa\Renpy-7.2.0-sdk\renpy\display\core.py", line 3094, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "H:\Archivos de Programa\Renpy-7.2.0-sdk\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "H:\Archivos de Programa\Renpy-7.2.0-sdk\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "H:\Archivos de Programa\Renpy-7.2.0-sdk\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "H:\Archivos de Programa\Renpy-7.2.0-sdk\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "H:\Archivos de Programa\Renpy-7.2.0-sdk\renpy\display\screen.py", line 430, in visit_all
callback(self)
File "H:\Archivos de Programa\Renpy-7.2.0-sdk\renpy\display\core.py", line 3094, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "H:\Archivos de Programa\Renpy-7.2.0-sdk\renpy\display\screen.py", line 440, in per_interact
self.update()
File "H:\Archivos de Programa\Renpy-7.2.0-sdk\renpy\display\screen.py", line 625, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 694, in execute
screen load():
File "game/screens.rpy", line 694, in execute
screen load():
File "game/screens.rpy", line 698, in execute
use file_slots(_("Load"))
File "game/screens.rpy", line 706, in execute
screen file_slots(title):
File "game/screens.rpy", line 706, in execute
screen file_slots(title):
File "game/screens.rpy", line 710, in execute
use game_menu(title):
File "game/screens.rpy", line 514, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens.rpy", line 514, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens.rpy", line 523, in execute
frame:
File "game/screens.rpy", line 526, in execute
hbox:
File "game/screens.rpy", line 532, in execute
frame:
File "game/screens.rpy", line 535, in execute
if scroll == "viewport":
File "game/screens.rpy", line 567, in execute
transclude
File "game/screens.rpy", line 710, in execute
use game_menu(title):
File "game/screens.rpy", line 712, in execute
fixed:
File "game/screens.rpy", line 732, in execute
grid gui.file_slot_cols gui.file_slot_rows:
File "game/screens.rpy", line 741, in execute
for i in range(gui.file_slot_cols * gui.file_slot_rows):
File "game/screens.rpy", line 744, in execute
button:
File "game/screens.rpy", line 744, in keywords
button:
File "<screen language>", line 746, in <module>
NameError: name 'saved' is not defined
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Melodic Dates 0.1
Sun May 03 13:49:19 2020