Code: Select all
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 984, in script call
call scene_battle_setup pass (_en = _enemy) from _call_scene_battle_setup
File "game/script.rpy", line 1103, in script call
call scene_battle_loop(_weather_active,_surprise) from _call_scene_battle_loop
File "game/script.rpy", line 1317, in script call
call scene_battle_end pass (_e) from _call_scene_battle_end # from _call_scene_battle_end
File "game/encounter_forest.rpy", line 75, in script call
call scene_battle_setup pass (_en = _enemy,_ambush = True) from _call_scene_battle_setup_6
File "game/script.rpy", line 1103, in script call
call scene_battle_loop(_weather_active,_surprise) from _call_scene_battle_loop
File "game/script.rpy", line 1317, in script call
call scene_battle_end pass (_e) from _call_scene_battle_end # from _call_scene_battle_end
File "game/encounter_forest.rpy", line 30, in script call
call scene_battle_setup pass (_en = _enemy,_con = chooseCondition(),_ambush = False,_eq_right = _eq_right,_eq_acc = _eq_acc) from _call_scene_battle_setup_3
File "game/script.rpy", line 1103, in script call
call scene_battle_loop(_weather_active,_surprise) from _call_scene_battle_loop
File "game/script.rpy", line 1317, in script call
call scene_battle_end pass (_e) from _call_scene_battle_end # from _call_scene_battle_end
File "game/encounter_forest.rpy", line 55, in script call
call scene_battle_setup pass (_en = _enemy,_con = chooseCondition(),_ambush = False) from _call_scene_battle_setup_11
File "game/script.rpy", line 1103, in script call
call scene_battle_loop(_weather_active,_surprise) from _call_scene_battle_loop
File "game/script.rpy", line 1317, in script call
call scene_battle_end pass (_e) from _call_scene_battle_end # from _call_scene_battle_end
File "game/encounter_forest.rpy", line 30, in script call
call scene_battle_setup pass (_en = _enemy,_con = chooseCondition(),_ambush = False,_eq_right = _eq_right,_eq_acc = _eq_acc) from _call_scene_battle_setup_3
File "game/script.rpy", line 1103, in script call
call scene_battle_loop(_weather_active,_surprise) from _call_scene_battle_loop
File "game/script.rpy", line 1317, in script call
call scene_battle_end pass (_e) from _call_scene_battle_end # from _call_scene_battle_end
File "game/scenes_vergesseneburg.rpy", line 556, in script
player "\"Hi. I'm [pc.profile[Name]]. I'm a little new here. What do you have?\""
NameError: name 'Name' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 984, in script call
call scene_battle_setup pass (_en = _enemy) from _call_scene_battle_setup
File "game/script.rpy", line 1103, in script call
call scene_battle_loop(_weather_active,_surprise) from _call_scene_battle_loop
File "game/script.rpy", line 1317, in script call
call scene_battle_end pass (_e) from _call_scene_battle_end # from _call_scene_battle_end
File "game/encounter_forest.rpy", line 75, in script call
call scene_battle_setup pass (_en = _enemy,_ambush = True) from _call_scene_battle_setup_6
File "game/script.rpy", line 1103, in script call
call scene_battle_loop(_weather_active,_surprise) from _call_scene_battle_loop
File "game/script.rpy", line 1317, in script call
call scene_battle_end pass (_e) from _call_scene_battle_end # from _call_scene_battle_end
File "game/encounter_forest.rpy", line 30, in script call
call scene_battle_setup pass (_en = _enemy,_con = chooseCondition(),_ambush = False,_eq_right = _eq_right,_eq_acc = _eq_acc) from _call_scene_battle_setup_3
File "game/script.rpy", line 1103, in script call
call scene_battle_loop(_weather_active,_surprise) from _call_scene_battle_loop
File "game/script.rpy", line 1317, in script call
call scene_battle_end pass (_e) from _call_scene_battle_end # from _call_scene_battle_end
File "game/encounter_forest.rpy", line 55, in script call
call scene_battle_setup pass (_en = _enemy,_con = chooseCondition(),_ambush = False) from _call_scene_battle_setup_11
File "game/script.rpy", line 1103, in script call
call scene_battle_loop(_weather_active,_surprise) from _call_scene_battle_loop
File "game/script.rpy", line 1317, in script call
call scene_battle_end pass (_e) from _call_scene_battle_end # from _call_scene_battle_end
File "game/encounter_forest.rpy", line 30, in script call
call scene_battle_setup pass (_en = _enemy,_con = chooseCondition(),_ambush = False,_eq_right = _eq_right,_eq_acc = _eq_acc) from _call_scene_battle_setup_3
File "game/script.rpy", line 1103, in script call
call scene_battle_loop(_weather_active,_surprise) from _call_scene_battle_loop
File "game/script.rpy", line 1317, in script call
call scene_battle_end pass (_e) from _call_scene_battle_end # from _call_scene_battle_end
File "game/scenes_vergesseneburg.rpy", line 556, in script
player "\"Hi. I'm [pc.profile[Name]]. I'm a little new here. What do you have?\""
File "C:\Users\User\Downloads\renpy-7.3.2-sdk\renpy\ast.py", line 706, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "C:\Users\User\Downloads\renpy-7.3.2-sdk\renpy\exports.py", line 1336, in say
who(what, *args, **kwargs)
File "C:\Users\User\Downloads\renpy-7.3.2-sdk\renpy\character.py", line 1112, in __call__
who = renpy.python.py_eval(who)
File "C:\Users\User\Downloads\renpy-7.3.2-sdk\renpy\python.py", line 2035, in py_eval
return py_eval_bytecode(code, globals, locals)
File "C:\Users\User\Downloads\renpy-7.3.2-sdk\renpy\python.py", line 2028, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "<none>", line 1, in <module>
NameError: name 'Name' is not defined
Windows-8-6.2.9200
Ren'Py 7.3.2.320
Love Monsters and Order 1.4d
Mon Jun 08 13:34:16 2020
I don't know why the traceback always seems to reference the battle loop. But this is it. Thanks for taking the time to look at this