Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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PoisionLullaby
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- Joined: Wed Jan 10, 2018 9:11 pm
- Projects: Derp Crew VN, It was all a dream
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#1
Post
by PoisionLullaby » Wed Jul 29, 2020 7:45 am
So I am currently trying to make a new screen to pop up when the player gets the prompt to type in there own name. I am still new to coding so this may be an easy fix but I just cant get it to stop giving me errors. I fix the "unexpected statement" issue but then it says "expected statement". Then there's the "end of line expected error". What am I doing wrong? Any help is appreciated!
Code: Select all
screen enterName:
vbox:
xalign 0.5
yalign 0.5
text "What is your name?":
size 20
input default:"Type Name Here"
pixel_width(500)
value VariableInputValue("player_name")
textbutton "OK":
action Jump("continue")
keysym('K_RETURN', 'K_KP_ENTER')
"Now, what is my name?"
$ quick_menu = False
$ _skipping = False
$ player_name = ""
show screen enterName
$ _preferences.afm_enable = False
$ renpy.pause(hard=True)
label continue:
$ player_name = player_name.strip()
if player_name == "":
$ player_name="Josh"
hide screen enterName
$ quick_menu = True
$ _skipping = True
Last edited by
PoisionLullaby on Thu Jul 30, 2020 7:36 am, edited 1 time in total.
~Everyone has bad days. Don't judge someone on that day and that day alone, judge them on their actions after it and onward.~
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hell_oh_world
- Miko-Class Veteran
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- Projects: The Button Man
- Organization: NILA
- Github: hell-oh-world
- Location: Philippines
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Contact:
#2
Post
by hell_oh_world » Wed Jul 29, 2020 8:34 am
There are a lot of errors in here. If you're not very familiar with the screen language, i suggest watching some tutorials first about `renpy screens` on youtube or referring to the documentation:
https://www.renpy.org/dev-doc/html/screens.html
this is fairly easy to do, and very common, you can either call or show the custom screen or use the built-in function `renpy.input`, the easiest way would be using the built-in function but if you want more control with the screen then calling it would be what you're looking for.
Code: Select all
default p_name = ""
define p = Character("p_name", dynamic=True)
screen name_input():
vbox:
align (0.5, 0.5)
input:
default "ENTER YOUR NAME"
value VariableInputValue("p_name")
textbutton "PROCEED" action Return()
label start:
call screen name_input
$ p_name = p_name.strip() or "John"
p "My name is [p]"
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PoisionLullaby
- Regular
- Posts: 44
- Joined: Wed Jan 10, 2018 9:11 pm
- Projects: Derp Crew VN, It was all a dream
- Deviantart: PoisionLullaby
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Contact:
#3
Post
by PoisionLullaby » Thu Jul 30, 2020 7:37 am
Yeah I am not familiar ^^' I have been but clearly I didn't quite understand it. Back to watching and researching it is. Thank you for the help!
~Everyone has bad days. Don't judge someone on that day and that day alone, judge them on their actions after it and onward.~
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