Hello guys, I have a new little question.
Ok, we can show a scene and place a text (or show a empty dialogue box) to make the game wait the user click to continue, but how about a way to do it without this dialogue box, just showing the scene and nothing more on the screen?
It should be possible but how?
Shine on me, gods of wisdom!
Showing a scene and wait for user to click
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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Re: Showing a scene and wait for user to click
You can use pause
https://www.renpy.org/doc/html/quicksta ... -statement
https://www.renpy.org/doc/html/dialogue ... management
Code: Select all
label start:
scene something
pause # <<<<<<
show whatever
pause
return
https://www.renpy.org/doc/html/dialogue ... management
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Re: Showing a scene and wait for user to click
IrinaLazareva wrote: ↑Fri Jul 31, 2020 9:18 am You can use pausehttps://www.renpy.org/doc/html/quicksta ... -statementCode: Select all
label start: scene something pause # <<<<<< show whatever pause return
https://www.renpy.org/doc/html/dialogue ... management
I didn't expeted a so simple solution
LOL
Sorry, Ive forgotten that the pause command can be used without a value
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