Here's the traceback:
Code: Select all
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/actone_introduction.rpy", line 333, in script
NIXON_Vest happy "Sir, I'd suggest you just high-dive down, but you don't seem to have any swim gear... "
File "game/actone_introduction.rpy", line 333, in script
NIXON_Vest happy "Sir, I'd suggest you just high-dive down, but you don't seem to have any swim gear... "
MemoryError:
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\bootstrap.py", line 316, in bootstrap
renpy.main.main()
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\main.py", line 578, in main
run(restart)
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\main.py", line 143, in run
renpy.execution.run_context(True)
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\execution.py", line 908, in run_context
context.run()
File "game/actone_introduction.rpy", line 333, in script
NIXON_Vest happy "Sir, I'd suggest you just high-dive down, but you don't seem to have any swim gear... "
File "game/actone_introduction.rpy", line 333, in script
NIXON_Vest happy "Sir, I'd suggest you just high-dive down, but you don't seem to have any swim gear... "
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\ast.py", line 708, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\exports.py", line 1345, in say
who(what, *args, **kwargs)
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\character.py", line 1142, in __call__
self.do_display(who, what, cb_args=self.cb_args, **display_args)
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\character.py", line 842, in do_display
**display_args)
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\character.py", line 591, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\ui.py", line 297, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\display\core.py", line 3194, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\display\core.py", line 2094, in draw_screen
renpy.config.screen_height,
File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen\renpy.display.render.c:6805)
rv = render(root, width, height, st, st)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\display\screen.py", line 675, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "accelerator.pyx", line 110, in renpy.display.accelerator.transform_render
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "accelerator.pyx", line 110, in renpy.display.accelerator.transform_render
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\display\transition.py", line 360, in render
bottom = render(self.old_widget, width, height, st, at)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\display\image.py", line 500, in render
return wrap_render(self.target, width, height, st, at)
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\display\image.py", line 306, in wrap_render
rend = render(child, w, h, st, at)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\display\video.py", line 405, in render
tex, _ = get_movie_texture(self.channel, self.mask_channel, self.side_mask)
File "I:\OneDrive\InDevelopment\CrushDepth-b0.1.01-dists\CrushDepth-b0.1.01-win\renpy\display\video.py", line 177, in get_movie_texture
tex = renpy.display.draw.load_texture(surf, True)
File "gldraw.pyx", line 738, in renpy.gl.gldraw.GLDraw.load_texture
File "gltexture.pyx", line 883, in renpy.gl.gltexture.texture_grid_from_surface
File "gltexture.pyx", line 319, in renpy.gl.gltexture.TextureCore.load_surface
File "gltexture.pyx", line 1174, in renpy.gl.gltexture.premultiply
MemoryError:
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Crush Depth b0.1.01
Mon Nov 16 21:01:44 2020
config.image_cache_size_mb is set to 128, but it has been that way forever and I've not had this problem. I've been able to build x86 and MacOS in the past without crashes, until now. I've not tested a new MacOS to see if its displaying the same behavior.
EDIT: Windows applied update 2020-11 Cumulative Update for Windows 10 Version 2004 for x64 based Systems (KB4586781) on 11/11, but I made a non-crashing build after that. (And I don't see anything in the update notes that would be relevant, but...)
EDIT2: Probably unrelated, but... Malwarebytes has started quarantining my build .exe following a recent update. I've had to set the distributions folder as an exception to stop it. Flags it as RTP (Real-Time Protection) MachineLearning/Anomalous.96% The timing lines up, but...
Any ideas on how to track this down? Thanks!
TomD