Salutations. I seek help with making it so an input that's always open to the player manages to somehow act like a notepad for the player to record important information they may encounter in the game. I used the following tutorial, viewtopic.php?f=51&t=38080, using the button tutorial provided. I've run into a fault with it, as for my purposes I need the lines to indent after reaching the end of the line.
How would I go about doing this? And additionally, how would I also add a feature where the player can scroll through previous text with enough indentations?
Thank you to any replies I get!
How to make a notepad for the Player with text input?
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Re: How to make a notepad for the Player with text input?
SpagootBoi wrote: ↑Sun Mar 14, 2021 8:59 pm Salutations. I seek help with making it so an input that's always open to the player manages to somehow act like a notepad for the player to record important information they may encounter in the game. I used the following tutorial, viewtopic.php?f=51&t=38080, using the button tutorial provided. I've run into a fault with it, as for my purposes I need the lines to indent after reaching the end of the line.
How would I go about doing this? And additionally, how would I also add a feature where the player can scroll through previous text with enough indentations?
Thank you to any replies I get!
Here you have some code that will give you a input frame to add lines of text to a notebook.
In the notebook each text will show up with a number and a button to delete that text. The text will show up in a viewport so there will be possibility to scroll if needed.
The core of the notebook is a list in which the text lines (strings) are stored as posts. You can add new posts at the end of the list and removing posts at a certain position with pop().
I'm not sure if this matches what you wanted, probably not the most elegant solution, but I hope it at least gives you something you can have as a start and tweak around till you get what it was you actually wanted.
Code: Select all
init python:
def entpst():
notelist.append(post)
return
def delpost(x):
notelist.pop(x)
return
default notelist=[]
default post=""
screen noteinput():
frame:
vbox:
text "Write new entry:"
input value VariableInputValue('post', returnable=False)
textbutton "Save entry" action Function(entpst), SetVariable("post",""), Show("notebook")
textbutton "Show notebook" action Show("notebook")
screen notebook():
frame:
ypos 200
$ nomb=1
vbox:
text "Notes"
textbutton "Close Notes" action Hide("notebook")
side "c b r":
area (10, 60, 600, 400)
viewport id "vp":
vbox:
for x in notelist:
text str(nomb) + ". " + x
textbutton "Delete post" action Function(delpost, nomb-1)
$ nomb +=1
bar value XScrollValue("vp")
vbar value YScrollValue("vp")
label start:
show screen noteinput
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